This file Contains a Lexicon of the Mega Man Zero Series. Here you'll find a full index of terms that are used in the Mega Man Zero Series. The Terms in the Lexicon have keywords that connects to other words in the Lexicon, so if there's a term you don't know, just click on the keyword to find the definition of it. |
# A B C D E F G H I J K L M N O P R S T U X Z
G:
Golem -
a stone guardian type enemy used as a sentinel to guard
Neo Arcadia, the mainstay of their military force.
Golem Type-E -
an elec-based version of the
Golem.
Golem Type-F -
a fire-based version of the
Golem.
Golem Type-I -
an ice-based version of the
Golem.
Guardian -
title bestowed upon the four powerful
Reploids that were chosen to serve as
Master X's bodyguards,
Phantom was destroyed in
Mega Man Zero.
H:
Hacker Elf
- a type of
Cyber-Elf that can change the conditions of the area
Zero is in.
Hanumachine - one of the
Neo Arcadians in
Mega Man Zero; apprentice to
Phantom.
Harpuia -
one of the four
Guardians of
Master X.
Harupyuia
- the Japanese counterpart of
Harpuia.
Herculious Anchortus - one of the
Neo Arcadians in
Mega Man Zero.
Herculious Anchus - alternate spelling of
Herculious Anchortus, seen in
Mega Man Zero 2.
Herculus Ankatusu - the Japanese counterpart of
Herculious Anchortus.
Hibernation sickness - name for the amnesia that still plagues
Zero as a result of spending so long sealed away in his capsule.
Hittide
Hottide - one of the
Neo Arcadian assault vehicles in
Mega Man Zero.
Hittoido
Hottaido - Japanese counterpart of
Hittide Hottide.
Hyaaniburu
- the Japanese counterpart of
Fefnir.
Hyleg
Ourobockle - one of the
Neo Arcadians from
Mega Man Zero 2.
Hyuureggu Urobokkuru - the Japanese counterpart of
Hyleg Ourobockle.
I:
Ice Chip -
one of
Zero's elemental weapon enhancments.
Inafune,
Keiji - creator of the
Mega Man series and its spin-offs.
J:
Jackson Elf -
term for the secret
Elf in
Mega Man Zero that granted you temporarily invincibility.
K:
Kougenjin -
one of the
EX Skills in
Mega Man Zero 2; technique originally belonged to
Harpuia.
Kuwagasuto Ankatusu - the Japanese counterpart of
Kuwagust Anchus.
Kuwagust Anchus - one of the
Neo Arcadians in
Mega Man Zero 2.
L:
Laser Shot
- one of the
EX Skills in
Mega Man Zero 2; technique originally belonged to
Hyleg Ourobockle.
Leviathian
- one of the four
Guardians of
Master X.
M:
Maha
Ganeshariff - one of the
Neo Arcadians in
Mega Man Zero.
Master X -
term used by those loyal to
Neo Arcadia to describe both the original
X and
Copy X.
Maverick -
a term used to describe any
Reploid that disobeyed orders or acted counter to society's norms, many were
influenced by the deadly
Sigma Virus.
Maverick
Wars - the term used to describe the years of constant war during which
time
X and
Zero battled the maniacal
Sigma.
Mecha
Scorpia - a minor
Neo Arcadian sentinel in
Mega Man Zero 2.
Mega Man series - series of games that took place from 200X to 20XX
that chronicled
Mega Man's fight against the nefarious
Dr. Wily.
Mega Man -
- name of the
Mega Man
series hero, also is a general term applied to all of the series.
Mega Man X -
see
X.
Mega Man X
series - series of games that took place in 21XX; chronicled
X and
Zero's battles against
Sigma and the
Mavericks.
Mega Man
Zero series - name of this series of games taking place in 22XX, occurs
100 years after the
X series and chronicles
Zero's fight against
Neo Arcadia.
Mega Man Zero -
the first game in the series.
Mega Man Zero 2
- the second game in the series.
Mega Man Zero
3
- the third game in the series.
N:
Neo
Arcadia - name of the city in which the humans live in
22XX; also the name for the oppressive government regime once run by
Copy X.
Neo
Arcadian - a member of the military, a citizen, or anything that belongs
to or resides in
Neo Arcadia, term most often applied to the soldiers or guardians.
Nurse Elf -
a type of
Cyber-Elf that can be used to heal
Zero or add other life-giving effects.
O:
Omega -
an unknown character introduced in the closing to
Mega Man Zero 2.
Operation
Righteous Strike - the name
Elpizo used for his planned counteroffensive on
Neo Arcadia in
Mega Man Zero 2.
Orichi-Arm Metalcore - the dragon-like mechaniloid from
Mega Man Zero.
P:
Pantaa Furakurosu - the Japanese counterpart of
Panter Flauclaws.
Panter Flauclaws - one of the
Neo Arcadians in
Mega Man Zero 2.
Pantheon -
the general classification of the
X-Droids that compose
Neo Arcadia's primary fighting force.
Pantheon
Core - a machine in
Mega Man Zero 2 that guarded the supply train.
Passy -
name of
Ciel's
Cyber-Elf that resurrected
Zero in
Mega Man Zero.
Phantom -
one of the
Guardians of
Master X, he killed himself in a last ditch effort to destroy
Zero in
Mega Man Zero.
Phoenix Magnion - one of the
Neo Arcadians in
Mega Man Zero 2.
Poler
Kamrous - one of the
Neo Arcadians in
Mega Man Zero 2.
Pooraa
Kamubeasu - the Japanese counterpart of
Poler Kamrous.
Power Form
- one of the
Forms in
Mega Man Zero 2; allowed
Zero to create larger slash attacks.
Proto Form
- one of the
Forms in
Mega Man Zero 2; allowed
Zero to utilize new power attacks but reduced the effectiveness of his
weapons.
R:
Rainbow
Devil - a boss in both
Mega Man Zero and
Mega Man Zero 2 that appears in
Neo Arcadia, has strikingly similar design to
Dr. Wily's old Devil creations.
Reploid -
the term for any robot that can think, feel, and make its own decisions.
Reploid
Resistance - name given to the band of
Reploids that fights against
Neo Arcadia's oppressive policies.
Resistance Base - the headquarters of the
Reploid Resistance troops.
Reuiatun -
the Japanese counterpart of
Leviathian.
Rise Form -
one of the
Forms in
Mega Man Zero 2; allowed
Zero to have an upward-moving slash as the final move in his slashing combos.
Rockman Zero -
the first game of the Japanese series.
Rockman Zero 2 -
the second game of the Japanese series.
Rockman Zero
3 -
the third game of the Japanese series.
S:
Seraph-X -
official name given to
Copy X's winged battle body in
Mega Man Zero.
Sharp Edge
- one of the
EX Skills in
Mega Man Zero 2; technique originally belonged to
Leviathian.
Shield Boomerang - one of
Zero's subweapons, can be charged up and thrown outward.
Sigma -
villain from the
X series and perpetrator of the
Maverick Wars.
Sigma
Virus - the name of the virus that plagued
X and
Zero during the
Maverick Wars;
Zero originally carried a purer form of this virus early in his life, but
has since been purged of it.
Sodom
and Gomorrah - the name given to
Fefnir's giant flame-spewing cannon, undoubtedly a reference to the story in
the Bible.
T:
Tag Flyers
- one of the mini guardians of
Neo Arcadia in
Mega Man Zero.
Tenshouzan
- one of the
EX Skills in
Mega Man Zero 2; technique originally belonged to
Phoenix Magnion.
Thunder
Chip - one of
Zero's elemental weapon enhancements.
Triple Rod
- one of
Zero's sub-weapons that appeared in
Mega Man Zero.
Triple
Shot - one of the
EX Skills in
Mega Man Zero 2; technique originally belonged to
Poler Kamrous.
U:
Ultimate
Form - one of the
Forms in
Mega Man Zero 2; allowed
Zero to execute charged attacks with button combos.
Ultimate
Mode - special mode in
Mega Man Zero that allowed player to start with the
Jackson Elf in their inventory.
Unknown-X -
the name given to
X in
Mega Man Zero because whether or not it was him was "unknown".
X:
X - the
hero from the
X series who defeated
Sigma and ended both the
Maverick Wars and later, the
Elf Wars; currently exists as a special
Cyber-Elf.
X-Droid -
alternate name for a
Pantheon.
X Form -
one of the
Forms in
Mega Man Zero 2; it raised
Zero's proficiency with his
Buster Shot, enabling him to inflict more damage when using it.
Z:
Zero -
the main hero of the series; also is the same robot that fought with
X during the
Maverick Wars.
Z-Saber -
Zero's primary weapon that is capable of multiple slashing attacks.