Here is a complete guide for Mega Man X2. Choose the tab you want in order to view its content.

Release Date:
Japan: 1994
USA: 1994
Europe: 1995

Developer:
Capcom

Systems:
Super Nintendo
PC

Genre:
Action

Intro:
Mega Man X2 continues the legacy not long after Sigma's first defeat at the hands of one Reploid - X. Introducing new bosses, weapons and more challenging gameplay, X2 retains all that made the first game great, as well as enhanced graphics made possible by the special C4 chip installed into the game's cartridge.

Game Specs:
Taking control of X during the game, you'll have to guide him through eight stages of mayhem, searching for the hidden X-Hunters, as well as the special robot parts they carry which if recovered can rebuild Zero. You'll gain special weapons from defeated bosses, and eight energy hearts are hidden waiting in each stage, as well as four sub tanks vital to your success. Dr. Light's capsule upgrades will give X new abilities including the awesome G-Crush ability, making X a true force to be reckoned with. Each X-Hunter are as powerful as each other, and will persist in taking X down often during the game, but once they're out of the way, you'll uncover their true plans regarding the Mavericks, as well as Zero. The special C4 chip allows the game to run smoother, as well as having much more action on-screen, so be ready for a fast-paced adventure where old foes hide behind the veil of secrecy, preparing to strike when the time is right.

Story:
Not long after Sigma's first defeat, the world heralded Mega Man X as their hero. Still grieving at the loss of Zero, X's best friend and partner at the hands of Vile, X begins to work with Dr. Cain and the new Maverick Hunters to ensure peace for all humans and reploids. As time goes by, X becomes stronger and assists the Maverick Hunters to develop into a huge fighting force capable of defending the innocent from all evil. During this time, the Hunters have begun to track down all the remaining Maverick reploids and their factories as without their leader Sigma, it seems the Maverick's can't regain their power and numbers. Although it seems the Mavericks are beginning to become extinct, three mysterious Mavericks calling themselves the "X-Hunters" have appeared and are plotting to resurrect the Maverick force to succeed where Sigma failed. As the game begins, X heads out to one of the final Maverick factories, hoping to wipe them out for good, but little does he know that the real battle is about to begin...

In Game Intro:
It has been six months since the destruction of Sigma and little has changed. The Maverick revolt started by Sigma is over, but Mega Man X and the new generation of Maverick Hunters have yet to destroy all of Sigma's followers.
Lead by information gained by Dr Cain, Mega Man X and the rest of the Hunters have tracked the last of the Mavericks to an abandoned reploid factory.
There they hope to wipe out the last of the resistance.
Little do they suspect that real war is about to begin...

Mega Man X2 Script

Table of Contents:

1.0 Prologue
2.0 The X-Hunters (after beating first stage)
3.0 After defeating two bosses
4.0 Meeting with Dr. Cain
5.0 Fighting the X-Hunters
5.1 Confronting Serges
5.2 After defeating Serges
5.3 Confronting Violen
5.4 After defeating Violen
5.5 Confronting Agile
5.6 After defeating Agile
6.0 Meeting with Dr. Cain after finding Zero's parts
7.0 Dr. Light's Capsules
7.1 Meeting Dr. Light in Morph Moth's stage
7.2 Meeting Dr. Light in Crystal Snail's stage
7.3 Meeting Dr. Light in Overdrive Ostrich's stage
7.4 Meeting Dr. Light in Wheel Gator's stage
8.0 Meeting with Dr Cain after defeating the eight Mavericks
9.0 The X-Hunters Fortress
9.1 After defeating Violen
9.2 After defeating Serges
9.3 Meeting Dr. Light in Agile's stage
9.4 After defeating Agile
9.5 After defeating the eight bosses in the X-Hunter's Fortress
10.0 Confronting Sigma
10.1 Zero Enters
10.2 Before battling Sigma
10.3 After defeating Sigma
11.0 Finale


->1.0 Prologue

It has been six months since the destruction of Sigma and little has
changed. The Maverick revolt started by Sigma is over, but Mega Man X and
the new generation of Maverick Hunters have yet to destroy all of Sigma's
followers. Lead by information gained by Dr Cain, Mega Man X and the rest
of the Hunters have tracked the last of the Mavericks to an abandoned
reploid factory. There they hope to wipe out the last of the resistance.
Little do they suspect that real war is about to begin...

->2.0 The X-Hunters (after beating first stage)

Serges: This is their leader. His name is Mega Man X.

Violen: Those who underestimated him are now nothing but scrap.

Agile: We won't make the same mistake.
He is powerful, but he is blind to what is happening around him.

Serges: Our Mavericks will keep him busy until we are ready.

Agile: Yes. How is the plan proceeding?

Serges: Collection is proceeding as scheduled.

However, we are having problems with the control chip.

Agile: We have little time.
We must finish construction on schedule. We must hurry...

->3.0 After defeating two bosses

Agile: I see now why Sigma fell at the hands of Mega Man X.
He is quite formidable.

Serges: I am not sure our Mavericks can hold him long enough.
We may have to intervene.

->4.0 Meeting with Dr. Cain

Mega Man X: Dr. Cain! What happened?!

Dr Cain: A group of Mavericks calling themselves the X-Hunters have just
contacted us...

Serges: Greetings. We have all of Zero's parts.

Violen: They can be yours, if you can defeat us!

Agile: We look forward to meeting you, X!

Dr Cain: X, Zero's control chip is still stored here.
I doubt it is possible to resurrect him without it.

Mega Man X: Dr. Cain, I've got to get Zero's parts back at any cost!

->5.0 Fighting the X-Hunters

-->5.1 Confronting Serges

Serges: I am Serges and I cannot allow you to stop the unification!
It is for the good of all!

-->5.2 After defeating Serges

Serges: You have merely delayed the inevitable. We will meet again...

-->5.3 Confronting Violen

Violen: X, I shall crush you like a tin can!

-->5.4 After defeating Violen

Violen: It cannot be! Now the unification is in jeopardy!

-->5.5 Confronting Agile

Agile: Welcome X. Your destruction is at hand!

-->5.6 After defeating Agile

Agile: I may have failed, but you will never live to see Zero!

->6.0 Meeting with Dr. Cain after finding Zero's parts

Dr Cain: I can try to reactivate Zero to help, but I need more time before
you can reinstall his control chip... Try to slow them down!
Good Luck!

->7.0 Dr. Light's Capsules

-->7.1 Meeting Dr. Light in Morph Moth's stage

Dr Light: Mega Man X, enter the capsule. This enhancement will modify your
body armor. With it you can absorb damage and transfer it into explosive
weapon energy.

-->7.2 Meeting Dr. Light in Crystal Snail's stage

Dr Light: Mega Man X, enter the capsule. This enhancement will modify your
radar optics. It uses some energy, but with it you will be able to see
objects that you could not see before.
Good luck, Mega Man.

-->7.3 Meeting Dr. Light in Overdrive Ostrich's stage

Dr Light: Mega Man X, enter the capsule. This enhancement will modify your
main drive unit. With it you will be able to dash while in mid-air.
Use it wisely, Mega Man X.

-->7.4 Meeting Dr. Light in Wheel Gator's stage

Dr Light: Mega Man X, enter the capsule. This enhancement will modify your
X-Buster. With it you will be able to charge energy in both arms at once.
This enables you to shoot a Double-Shot or to charge any weapon!

->8.0 Meeting with Dr Cain after defeating the eight Mavericks

Dr Cain: Mega Man X! I've located the X-Hunters base!
It's at grid location 00. That's right at the North Pole!

Mega Man X: Roger, Dr. Cain! I'm on my way!

Dr Cain: It will take some more time to reactivate Zero...
Slow them down, Mega Man X!

->9.0 The X-Hunter's Fortress

-->9.1 After defeating Violen

Violen: What?! How could you have overloaded my circuits?!! Arrrggghhh...

-->9.2 After defeating Serges

Serges: This is impossible! The prophecy must be fulfilled!

-->9.3 Meeting Dr. Light in Agile's stage

Dr Light: Wow! You are so cool!
I'm not worthy!!!
I'm not worthy!!!
Step inside for a special surprise!

-->9.4 After defeating Agile

Agile: No!! This cannot be!!! Master, avenge me!

-->9.5 After defeating the eight bosses in the X-Hunter's Fortress

Sigma: It has been a while, Mega Man X.

Mega Man X: What?! Sigma!!

Sigma: It seems that the X-Hunters have failed. But don't worry, I have
arranged for some new toys for you to play with...

->10.0 Confronting Sigma

Sigma: Look who I found wandering around Mega Man! My friend here has a
small problem with you. It seems that you let him die and he's not too
happy about that! Now I think it is time that he repays the favor!

-->10.1 Zero Enters

Zero: Sigma, you should have studied the blueprints closer! There is only
one Zero!

Sigma: Wait, Zero! I know your secret! You were destined to follow me!

Zero: Maybe so, but I still don't like you!

Sigma: Fine. If you will not follow me, then I'll watch you die once again!

Mega Man X: Zero!

Zero: Sorry to keep you waiting, Mega Man X. The greetings will have to
wait. We've got to defeat all of the Mavericks including Sigma!
I'll take out the main computer, and you follow Sigma. Let's go!

Zero: Here it is, X! Sigma lies just ahead!

-->10.2 Before battling Sigma

Sigma: You are merely a bothersome insect, Mega Man X!
It is about time that I crush you beneath my heel!

-->10.3 After defeating Sigma

Sigma: Mega Man X, I have lost to you again... Each defeat only makes me
stronger and serves to bring you to your ultimate doom!
But, something is not right. I... don't quite understand... Why did Zero...
He is... last... of the doctor's creations...
Arrrrrggggghhhhh....

->11.0 Finale

Joined by his friend Zero, Mega Man X gazes out over the sea.

Sigma has once again been destroyed, but X wonders if the fighting will
truly end.

Was Dr Light's dream of a world in which reploids and humans lived together
in peace merely a dream?

The price of peace is often high, X thinks to himself.

Who or what must be sacrificed for it to become a reality?

And when the time comes, will he be able to do it?

The future holds the answers or...
Rockman X2 (SFC) Front Cover


Rockman X2 (SFC) Back Cover


Mega Man X2 (SNES) Front Cover
Intro Stage:
While on the bike at the beginning of the stage, you can't control a thing. Once X crashes the bike into the enemy, you take control. The enemy he crashed into isn't completely dead yet, but it's close. Use one charged up X-Buster blast to take him down, and dodge the cannon he'll fire off on you. Before you move on in the level, you can test out your buttons to jump, fire, and see how rapidly and responsively you can do each. Once inside, there will be robotic walls that block your path, and small leaping robots. Neither of these pose a huge threat. The robotic walls can only hurt you if you're directly under them, which is pretty hard to do in the first place. The small leaping ones can be killed in only two hits, so they aren't a problem either. Unlike the original, this game starts you out with the dash ability, so use that to your advantage. After you pass through the last wall, there will be some robots that can grab you, but only if you let them. Dash away quickly and you won't get hurt. Avoid going through the assembly line that they're being created on. Instead, stand on top of the machines that are manufacturing them and dash your way through. An arm will grab you and hold you over a pile of dangerous scrap. Hold right and you'll land on a wall, which you can jump up to avoid getting hurt. Next, climb up the ladder. A robot will start rising above you. Pick either side of the wall and climb up it as fast as you can. The walls will be closing in on you if you don't. When you get to the top, you can destroy the robot with a single shot to avoid the walls closing in any more, or just avoid it. It can hurt you if you cross its path, though. Collect the piece of energy and go down the pit to face the boss.

mmx.gif

 

Mega Man X:
Mega Man X is back, and this time he must face up to the new "X-Hunters," who are the remaining mavericks bent on his destruction. X also has a new mission, to locate his partner Zero's parts and to successfully revive his long lost friend. As Zero died protecting X, he believes that he owes it to Zero to revive him, so that the two can be re-united again and so that Zero can continue assisting the Maverick Hunters. Still unsure about his true purpose, X only knows now that his primary role is that of the destruction of the mavericks.

zero.gif

 

Zero:
Sacrificing himself to save X, Zero managed to allow X to destroy the maverick Vile but at the cost of his own life. This was not the end of Zero, though. Mega Man X now has a mission to find Zero's parts and re-claim them from the X-Hunters, who plan to rebuild Zero themselves and use him as a maverick against the humans. X must find and defeat each of the X hunters quickly to regain the parts, otherwise he may have to face Zero in battle...

drlight.gif

 

Dr Light:
Dr Light can be found in the hidden capsules scattered throughout the stages of the game and will assist X by giving him new upgrades for his body armor to assist him greatly in battle and give him a higher chance of victory against the mavericks. Still unknown to all, Dr Light's reason for creating X is a mystery, even to X himself, but X almost feels as if Dr Light is like a father to him.

drcainb.gif

 

Dr Cain:
Dr Cain makes his first appearance in this game, and quite useful to X. He will provide X with information about the mysterious X-Hunters and will gladly rebuild Zero for X if he can find all of his parts. Dr Cain is confident in X's abilities, but is also unsure of his purpose in life.

sergesb.gif

 

Serges:
Serges is the insane individual of the three X-Hunters. He often jumps to conclusions and believes that he can crush X in the war against the humans. He is open about his feelings and sometimes does things without thinking, giving himself a disadvantage. He protects Zero Part No. 1.

violenb.gif

 

Violen:
Violen is one of the three X-Hunters bent on destroying Mega Man X. He is one of the last remaining mavericks under the command of their leader Sigma. He, along with the other two X-Hunters, is planning to rebuild Zero to use against the Maverick Hunters and the humans. He protects Zero Part No. 2.

agileb.gif

 

Agile:
Agile appears to be the leader of the X-Hunters, always calm and ready for battle. Strong and built for war, Agile is almost certain that X is no match for him, and looks forward to meeting X in person. He is the brains behind the X-Hunters and there are few who stand up to him and live to speak about it. He protects Zero Part No. 3.

sigma.gif

 

Sigma:
Sigma is back, and after X. He is the mastermind behind the plan to rebuild Zero and use him against X. Bent on destroying all humans, Sigma is planning to rebuild his army and crush the Maverick Hunters once and for all. Secretly building his forces in a new hidden base, Sigma believes that he now has a huge advantage over X, and likes the idea of turning Zero against him. X has no idea that Sigma has been revived, all he knows of is the mysterious X-Hunters but Sigma still underestimates X and does not understand his true purpose.

 

mmx2-gator.gif

 

Wheel Gator:
Guide:
 You will fight Wheel Gator in a room full of engine oil. He will stay below the oil for most of the time. He will begin by diving under and will fire out a metal wheel which will fly up the wall and down the other side. If you stay on the oil, he will jump up out of it and try to bite X and will cause a lot of damage if he hits you. He will also often charge up his shoulders and fire two metal wheels at the wall. Jump up the wall to dodge them. He will also sometimes jump up and charge against the wall. The mark he makes on the wall after this will damage you if you touch it, so try to make sure he doesn't charge at the walls. To defeat him, use the Strike Chain. When he jumps out of the oil, shoot him with the Strike Chain and he will dive back under. Stay high up on the wall to dodge him as he jumps out and continue shooting him when he appears.
Weakness: strike chain.
Weapon Received: Spin Wheel.

mmx2-centipede.gif

 

Magna Centipede:
Guide:
 Magna Centipede will teleport around the room often during this battle. He will often fire out three small razor blades which will fly towards you. Dodge them by jumping over them. He will also shoot his tail out and it will home in on you and eventually strike. Dash to the left or right to dodge it. He will sometimes jump up to the roof and attack from there. If he draws you towards himself, dash away quickly as he will grab you and disable your weapon so that you won't be able to fire any charged shots. To defeat him, use the Silk Shot. When you shoot him with it, his tail will fall off and he won't be able to use his tail attack. When you shoot him he will disappear and reappear in a different location. If he appears on the roof, face away from him and shoot the Silk Shot so that the projectile will fire up towards him.
Weakness: Silk Shot.
Weapon Received: Magnet Mine.

mmx2-crab.gif

 

Bubble Crab:
Guide:
 Bubble Crab will cause the water level of the room to rise and lower often. He will begin by creating a protective bubble around himself and you won't be able to penetrate it with the X-Buster. He will also jump up often and fire out electric bolts which will change the water level of the room. Try not to jump too high as the roof has spikes on it. He will often fire out three bubbles with small crabs in them which will fly towards you when their bubbles break. To defeat him use the Spin Wheel. When the wheel hits him when he has his bubble active, it will break it and cause damage to him. If you have the X-Buster upgrade, use a charged-up shot as well to hit him successfully.
Weakness: Spin Wheel.
Weapon Received: Bubble Splash.

mmx2-moth.gif

 

Morph Moth:
Guide:
 Morph Moth will begin the battle as a small object hanging from the ceiling. It will swing around the room and release pieces of junk which will damage X if they hit you. He will also often drop to the floor and spin across the room throwing junk everywhere. He will then jump back up to the roof and will spin junk around the room. To dodge the junk, jump up the wall and then over him to dodge it. You will notice the object will begin to grow as the junk is flying around. He will continue this loop a few times before becoming the next form. To destroy him, use the Speed Burner. When you have taken his health down to about half, The shell will break open and the roof will open. The larger form of Morph Moth will now enter. It will fly around the room and release a pollen weapon which will cause damage when it touches you. He will also often fire out an energy beam at you so don't stop moving. Defeat him by shooting him with the Speed Burner.
Weakness: Speed Burner.
Weapon Received: Silk Shot.

mmx2-ostrich.gif

 

Overdrive Ostrich:
Guide:
 Overdrive Ostrich will move around often during this battle. He will begin by dashing towards you and will cause X to fly across the large room if he hits you. Jump over him to dodge his charge attack. He will also often hop around and try to kick X. Dash under him as he jumps to dodge him. If you dash too far away from him, you will see him moving around in the background and he will jump up out of the screen and land on top of X. He will also often fire small purple disks straight ahead and several from the sky. To defeat him, use the Crystal Hunter. When you shoot him, he will freeze for a few seconds. When he breaks free, he will jump up and release several disks. When he jumps up, before he shoots the disks shoot him again to freeze him. Continue this to defeat him.
Weakness: Crystal Hunter.
Weapon Received: Sonic Slicer.

mmx2-snail.gif

 

Crystal Snail:
Guide:
 Crystal Snail will often hide in his shell to protect himself during this battle. He will begin by firing out three ice bubbles which will freeze X if they touch him. He will often fly up in the air and charge at you in his shell. He will also sometimes jump up and cause the screen to wobble, and X's movement will go into a slow-motion type state. To defeat him, shoot him with the Magnet Mine. When you successfully hit him, he will fly forward out of his shell and hit the wall which will cause further damage to him. Just try to jump out of his way as he will probably fly towards you when you shoot him.
Weakness: Magnet Mine.
Weapon Received: Crystal Hunter.

mmx2-sponge.gif

 

Wire Sponge:
Guide:
 Wire Sponge should be the first boss you take on. He will often spin his whip around which will block your attacks if you shoot at him. He will then release it and it will fly straight at you. Jump up the wall to dodge it. If the whip hits the wall he will be drawn towards it. He will also often shoot his whip up to the ceiling and hang from the roof. He will then fire out small seeds which will become sharp spikes when the hit the ground. Shoot the spikes to destroy them. When he drops down, he will often begin vibrating and will slowly turn a red color. He will then cause huge lightning bolts to fire down from the ceiling. Stay on the other side of the room to dodge them. To destroy him, use the Sonic Slicer or X-Buster if you don't have it. When you defeat him with the Sonic Slicer his upper body will detach itself from the bottom part when he is exploding for a bit of a humorous end.
Weakness: Sonic Slicer.
Weapon Received: Strike Chain.

mmx2-stag.gif

 

Flame Stag:
Guide:
 Flame Stag will be jumping around a lot during this battle. He will begin by jumping up the walls and will slowly jump back down to try and hit X. He will also often charge at X on the ground and if he grabs you he will throw you against the wall and use an uppercut to throw X straight up and will then slam him into the ground. He will also often shoot out two blue or red fireballs. When he charges at you and jumps up the walls, try to dodge him by jumping away from the direction he is going to evade him. To defeat him, use the Bubble Splash. Each time you hit him he will most likely fire two fireballs, so dodge them by jumping up the wall and then over them and fire again. If you don't have the Bubble Splash use the X-Buster in the same fashion with charged-up shots. Shoot him when he lands and jump over him as he jumps on the wall.
Weakness: Bubble Splash.
Weapon Received: Speed Burner.

mmx2-xhunters.gif

 

The X-Hunters:
Those are the X-Hunters. They want to destroy X and they have Zero's body parts. here is how to destroy them:
 

Serges:
Guide:
You should take on Serges first in Flame Stag's stage. He can be found above the room with the platforms falling into the lava. He will be on a floating platform during this battle. He will occasionally stop and lay land mines on the floor which will explode when you touch them. You will find that when you shoot at him he will activate a protective shield which will block your shot. To successfully hit him, use a charged-up shot. When he gets hit, he will jump up and spin around, firing energy beams all around the room. Dodge the beams and shoot him again when he lands back on the platform. As he moves forward while jumping, jump over the platform before it hits you. When you defeat him you'll receive Zero's part No. 1.
Weakness: Sonic Slicer.

 

Violen:
Guide:
You should next fight Violen in Morph Moth's stage. When you come to the long ladder leading down, near the top of it to the right will be an opening which will lead to his room. He will begin the battle by firing out energy balls straight at you. Jump up the wall to dodge them. He will jump around the room often, so dash under him each time he comes close to one of the walls. He will also fire to his energy beams from the top of the room. He will occasionally stand still and release a huge spikes-ball attached to a chain. It will bounce around the room at a high speed. Try to stay out of its way, as it causes huge damage if it hits you. To defeat him, keep shooting him with charged shots and normal shots when he's on the ground. Just try to stay out of his way when he jumps around and stay out of contact with the spike ball. When you defeat him you'll receive Zero's Part No. 2.
Weakness: Bubble Slash.

 

Agile:
Guide:
You should next fight Agile in Magna Centipede's stage. He can be found at the end of the large room that has the strange blocks falling from the roof. He will take out a large sword and use it as his primary weapon during this battle. He has two main attacks, one where he will charge across the room with his sword out to try and hit X, and he will also often jump up and shoot out a large energy beam. He will fire it at you depending on your position in the room, so try to jump up the wall and drop down to dodge it or dash under it to dodge it. To defeat him, use a charged up shot when he is standing still. When you shoot him, jump up the wall so that when he fires the beam you can drop and fire again. When you defeat him you'll receive Zero's part No. 3.
Weakness: Magnet Mine.

 If you don't collect all Zero's parts you will have to fight him in the end.

mmx2-violen.gif

 

Violen:
Guide:
 Violen will be the first of the X-Hunters you will have to battle. He will use the same attacks as before, using his large spiked ball that will fly around the room to try and hit you. He will also occasionally jump up and fire out the small energy balls in different directions. This time he will make small blocks appear in the room which you can stand on to hit him if he jumps up too high. To defeat him, use the Bubble Splash. When you hit him, try to keep away as it will take a few seconds for him to stop flashing. When he stops flashing continue hitting him. Try to avoid the spiked ball by staying near the edges of the room or near one of the small blocks.
Weakness: Bubble Splash.

mmx2-serges.gif

 

Serges:
Guide:
 Serges will battle you in a large vehicle above a large bed of spikes. There will be four moving platforms for you to stand on. Serges will enter in a large vehicle which has four gun turrets on the front. Each turret will fire out a different energy weapon when Serges moves up and down and fires one. To defeat him, shoot each gun turret with the X-Buster until they explode. When you destroy one, the vehicle will move forward and destroy one of the moving platforms. When you destroy all of them, The front part of the vehicle will explode and Serges will be exposed. Jump onto the edge of the vehicle and use the Sonic Slicer to finish him off. To hit him, stand on the edge and charge up the Sonic Slicer, and release it so that the projectiles fly up and hit him. Try to dodge the small energy balls he fires and keep away from the spikes.
Weakness: Sonic Slicer.
 

mmx2-agile.gif

 

Agile:
Guide: Agile will battle you in a strange looking vehicle. He will float around the top of the screen most of the time. He will occasionally glow red and shoot out two spike platforms either side of him, which will fall down to the floor. Stay underneath him to avoid the platforms. When they release four energy balls will fly around the walls and floor of the room so you will also have to jump out of their way. He will also often fire small missiles across the room which will be followed by a huge bomb. Jump up the walls to dodge them. To destroy him, use the Magnet Mine. The best way to do this is to charge up the weapon and jump up the wall until you are level with him. Release the energy ball and it will slowly fly through him, causing a lot of damage as he will continue to fly around it. Continue this to finish him off.
Weakness: Magnet Mine.

mmx2-zero.gif

 

Zero:
Guide:
 This is one battle any fan of Zero's will not enjoy. If you fail to regain all of Zero's parts from the X-Hunters earlier in the game you will have to battle Zero before fighting Sigma. But if you did find all of his parts, a black Zero will appear instead but the real Zero will come in and destroy it, so you can go straight on to fight Sigma. During the battle with Zero, he will be often firing charged shots and then firing an energy beam at you with his Beam Saber. He will also often charge at you with his Beam Saber extended. When he stops, he will punch the ground and cause debris to fly into the air and will damage you if they hit X. To defeat him, use the Speed Burner. Wait for a break in his shots, as if you hit one of his beams, it will destroy it and not hit Zero. Try to avoid the rocks that fly up out of the ground and when you defeat him he will return to normal and lead you to Sigma.
Weakness: Speed Burner.

mmx2-sigma1.gif

 

Sigma:
Guide:
 Sigma will use large claws on his hands as his primary weapon during this battle. Once again, he will be difficult to beat and will cause a lot of damage to X if he hits you. He will begin by charging at X and will strike him and cause him to fly across the room. Try to jump over him to dodge this attack. He will also often shoot out several energy balls which will one at a time home in on X. They will fly in a straight line towards you so dodge them by moving away from them after they are fired. If Sigma jumps up on the wall he will disappear and then reappear above X and charge down on you. Dodge him by dashing to the side. He will sometimes glow yellow and fire an electric wall similar to the secondary fire of the Electric Spark weapon from Mega Man X. Jump up the wall to dodge it. To defeat him, use the Sonic Slicer. When he disappears, charge up the weapon and release it on him when he reappears. Fire many shots around the room as they will bounce off the walls and eventually hit Sigma. After you defeat him his true form will be revealed.
Weakness: Sonic Slicer.

mmx2-sigma2.gif

 

The Sigma Virus:
Guide:
 The final form of Sigma will not have an energy bar, but you can tell how much damage he has taken during the battle. He will fly around the room and will often charge across the screen firing down an energy beam which will cause damage to X. He will also often fly to one side of the room and shoot out two blue balls which will become small enemies. The advantage of this is that some of them will give you weapon and energy refill capsules when you destroy them. To defeat Sigma, use the Strike Chain. Each time you shoot him the screen will blur in the background, indicating that he is taking damage. After a few shots he will begin to slowly change color. Keep shooting him until he turns a reddish color. He will disappear and then reappear over X and will begin to cause damage. You won't be able to escape from him, but you can still cause him damage. Keep firing the Strike Chain on him and after a few more shots he will finally explode.
Weakness: Strike Chain.

CONGRATULATIONS!!!
You finished Mega Man X2.

 

Armor Parts locations:
xbusterb.gifLeg Upgrade - Allow X to do a mid-air dash - Found in Overdrive Ostrich's stage. x_buster.gifThe boots upgrade is found in Overdrive Ostrich's stage. Just before the end of the stage you will see a dark colored wall on a ledge to the right above the last door of the stage. Use the Spin Wheel to destroy the wall to find the capsule. This upgrade will allow X to perform a dash in mid-air. To use it, jump and then press left or right and A.


xbusterb.gifArm Upgrade - Allow X to fire a double X-Buster shot - Found in Wheel Gator's stage. x_buster.gifThe X-Buster upgrade is found in Wheel Gator's stage. You will need the Leg upgrade to find this one. Near the start of the stage you will notice and area with an opening in the ceiling. Jump onto the wall to the right of the opening and use the mid-air dash to reach the small protruding wall and climb up the opening to find the capsule. This upgrade will allow X to fire off two stronger shots and will also allow him to charge up the special weapons.


xbusterb.gifBody Upgrade - Giga Crush attack - Found in Morph Moth's stage. x_buster.gifThe Armor upgrade is found in Morph Moth's stage. You will need the Spin Wheel to find this. Near the start of the stage just after the first room with the magnetic roof will be a small elevated ledge leading to the next magnetic room. At the foot of the ledge on the left side, use the Spin Wheel and it will begin to break open a hole in the ground. Keep digging down to find the capsule. The Armor upgrade will give X the G-Crush weapon. This upgrade will absorb damage taken from enemies and convert it into weapon energy. The G-Crush can be selected from the menu screen and used the same way as a normal special weapon.


xbusterb.gifHelmet Upgrade - Find items - Found in Morph Moth's stage. x_buster.gifThe helmet upgrade is found in Crystal Snail's stage. In the area where there is a lot of slanted platforms and many of the bat-type enemies flying around, slide down a large hole and on the left just before the bottom of the hole you will see an opening. Continue down the tunnel to find the upgrade. The helmet upgrade will give X a new sensor device which can be selected from the menu screen. This device once activated will send out a large cross-hair which will target secret openings not normally seen where hidden items can be found.


Heart Tanks locations:
Heart Tanks
- Increase the energy bar - Found in all 8 stages.

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The first heart can be found in Wire Sponge's stage. This heart is by far the most easiest to find and reach. When you begin the level, climb up the wall to the left of the screen and just above X's health display is a tiny hidden room where the heart is hiding.

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The second heart is in Wheel Gator's stage. Just after you climb up the ladder after using the armored carrier and making your way under the tank, you will see this heart up on ledge which has spikes on the wall. You will need the Speed Burner and X-Buster upgrade to reach this. Stand on the raised platform to the right of the heart and then charge up the Speed Burner. Before releasing fire, jump up as high as you can to the left and then release fire. X will fly across the screen towards the heart. If he drops too early, try to use the edge of the platform to jump up to the heart.

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The third heart is in Flame Stag's stage. When you come to the area where the lava rises and you must climb up the walls to evade it, you will notice this heart on the left of the screen as you ascend. A door will close over it. As you are jumping up the walls charge up the X-Buster and quickly destroy the wall. Dash and grab the heart and then quickly dash out of the small room and up the wall to evade the lava.

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The fourth heart is in Morph Moth's stage. You will need the Crystal Hunter to reach this. At the start of the stage, you will find an enemy with a shield just outside the large building. Shoot his shield so it flies up and then shoot him with the Crystal Hunter to freeze him. Jump on top of him and then jump to the right to grab onto the wall of the building. Climb up the wall to find the heart.

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The fifth heart is in Magna Centipede's stage. You will need the Speed Burner and X-Buster upgrade to reach this. At the start of the level where there are two of the yellow spotlights covering an area, dodge the lights so that the gun turrets will not fall down. You will notice that the second turret of this area is below an opening in the roof. Use the charged-up Speed Burner to grab onto the right side of the turret and then scale the wall to find this heart.

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The sixth heart is in Crystal Snail's stage. This heart is difficult to reach successfully. You may need the Strike Chain to reach this. At the start of the stage when you find the armored carrier, jump back to the left where there is a large hole. Jump down the hole and hold left to land on a lower platform. There will be a large hole to the left of you. Charge and jump off the left side of the platform and hover in the air until the carrier begins to fall, and then jump out of it and fly to the left. If you can't make it to the platform, use the Strike Chain to grab onto the wall and pull yourself to the heart. This one might take a few tries to reach.

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The seventh heart is in Overdrive Ostrich's stage. This one will also take a while to reach. Near the end of the level you will see the heart on a ledge covered in spikes with some other power ups. There are two ways to reach this heart. One way is to successfully drive the hover bike you get earlier up to the ledge and turn around to reach the heart and miss the spike wall, or you could use the charged-up Speed Burner to reach it. You'll lose a life this way, but you'll get the heart.

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The eighth heart is in Bubble Crab's stage. Near the start of the level wait for the large fish to open the floor and continue on into the level. Jump up to the large wall where the door was and once at the top, jump off to the left and you should see two vertical platforms floating up and down in the water. Grab on to one and jump up to find the heart.
 

Sub-Tanks locations:
Sub-Tanks - Stores health - Found in Wire Sponge, Bubble Crab, Flame Stag, and Magna Centipede stages.

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The first sub-tank is in Wire Sponge's stage. Near the start of the stage you will find vertical platforms rising and lowering above a bed of spikes. Jump on top of the first platform and then jump off on to the wall to the left. Jump up the wall and then onto the large platform in the air. Continue on to the right to find the sub-tank.

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The second sub-tank is in Flame Stag's stage. Near the start of the level you will find the large beetle-shaped enemy that charges at the wall and destroys certain parts of the wall. Jump on to the flat part of its back and then wait for it to bring you up to the top of the screen. Jump to the left onto the high-up platform to find the sub-tank.

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The third sub-tank is in Magna Centipede's stage. You will need the Speed Burner and X-Buster upgrade for this. In the area where the large blocks move around, go to the last part where three rows of two blocks will fall down and stack on top of each other. Dash past them before they all fall and charge up your weapon. When you see the last block, jump on it and wait for it to move to the right. Before it falls down the hole jump to the right and release fire so that X flies across and grabs onto the wall. Jump up to the opening in the roof to find the sub-tank.

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The fourth sub-tank is in Bubble Crab's stage. You will need the Bubble Splash weapon and the X-Buster upgrade. In the long flat rocky area underwater where the giant fish passes, destroy any of the jellyfish around and charge up the Bubble Splash. Release fire and bubbles will begin to fly around X. Jump up high out of the water and you will see the sub-tank to the left.

 

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X-Buster:
The X-Buster is the standard weapon of the game and you begin the game with it. It has the normal standard yellow beam which causes light damage to targets. Charged-up shots will results in a stronger blast. When you find the X-Buster upgrade you will be able to charge up to the purple state and fire off two shots, one after the other, which will cause huge damage to targets. This is the universal weapon of the game - no matter how strong the bosses are the X-Buster will be able to damage them and be defeated using this weapon.

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Crystal Hunter:
The Crystal Hunter is gained once Crystal Snail is defeated. This weapon will fire out a small ice crystal which will crystallize any enemies it strikes. When an enemy is frozen, X can stand on top of it to be able to reach higher areas in a stage. The charged-up shot will cause the entire screen to wobble, and this will cause all the enemies on the screen to slow down their movement and X can destroy them if they are normally moving too fast.
 

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Bubble Splash:
The Bubble Splash is gained once Bubble Crab is defeated. This weapon will fire out a number of bubbles from X and will slowly float up before popping. The secondary fire will create several bubbles which will spin around X and damage any enemies who come into contact with him. It will also allow X to jump much higher when he is underwater and using the secondary fire.
 

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Silk Shot:
The Silk Shot is gained once Morph Moth is defeated. This weapon will fire a small ball-shaped projectile which will land on the ground in front of X and shoot out four smaller projectiles in diagonal directions. This can hit any enemy normally out of reach. The charged-up state will attract a large amount of junk towards X, which will fly out and spread projectiles across the screen once fire is released.
 

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Spin Wheel:
The Spin Wheel is gained once Wheel Gator is defeated. This weapon will fire out a small metal wheel which will slowly launch away from X and roll through any enemies and cause damage, as well as being able to destroy certain walls. The charged-up shot will fire out eight energy beams that will fire away from X in a circular fashion.

 

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Sonic Slicer:
The Sonic Slicer is gained once you defeat Overdrive Ostrich. This weapon will fire out two to three razor-disks which will bounce off any walls they hit. This can be useful for striking enemies who move around a lot. The secondary fire will fire out five large energy disks above X which will fly up a short distance and then fly straight down and strike any targets they hit.

 

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Strike Chain:
The Strike Chain is gained once you defeat Wire Sponge. This weapon will fire off a small extended chain which will grab on to walls and items as well as causing damage to targets. X can grab onto a wall and drag himself towards it and can also retrieve items with this weapon. The charged-up shot will fire out a longer and bigger chain to reach further objects.

 

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Magnet Mine:
The Magnet Mine is gained once you defeat Magna Centipede. This weapon will fire a small mine-projectile which will continue flying straight forward until it hits something. When it attaches itself as an object, it will detonate after a few seconds. The charged-up fire will shoot out a small energy ball which will continue to fly through targets once it hits them and cause more damage than a normal shot.
 

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Speed Burner:
The Speed Burner is gained when you defeat Flame Stag. This weapon will fire out a large flame-ball which will scorch any targets it strikes. The charged-up state is useful, as it will cause X to fly straight ahead a small distance while flaming red, so that any enemies he strikes will be destroyed. This can also be used to reach items normally out of reach or in a dangerous area.

 

8 8 4 3 Bosses defeated: None
8 2 8 2 Energy hearts: 0
Sub-tanks: 0
3 8 4 1 Body Upgrades: None
4 6 2 6 Zero's parts: 0

 

3 8 3 5 Bosses defeated: Wire Sponge
8 2 8 6 Energy hearts: 1
Sub-tanks: 1
3 8 4 1 Body Upgrades: None
1 4 2 6 Zero's parts: 0

 

5 5 3 3 Bosses defeated: Wire Sponge, Wheel Gator
6 8 8 5 Energy hearts: 1
Sub-tanks: 1
3 7 8 1 Body Upgrades: None
1 2 5 1 Zero's parts: 0

 

8 5 2 8 Bosses defeated: Wire Sponge, Wheel Gator, Flame Stag
1 2 8 3 Energy hearts: 2
Sub-tanks: 2
3 8 6 4 Body Upgrades: None
1 3 2 3 Zero's parts: 1

 

7 6 3 4 Bosses defeated: Wire Sponge, Wheel Gator, Flame Stag, Morph Moth
5 7 3 6 Energy hearts: 2
Sub-tanks: 2
3 1 2 4 Body Upgrades: Armor
7 2 4 6 Zero's parts: 2

 

7 6 5 4 Bosses defeated: Wire Sponge, Wheel Gator, Flame Stag, Morph Moth, Magna Centipede
7 2 7 6 Energy hearts: 2
Sub-tanks: 2
3 4 2 4 Body Upgrades: Armor
7 5 3 3 Zero's parts: 3

 

4 7 6 6 Bosses defeated: Wire Sponge, Wheel Gator, Flame Stag, Morph Moth, Magna Centipede, Crystal Snail
3 8 1 5 Energy hearts: 3
Sub-tanks: 2
3 3 8 4 Body Upgrades: Armor, Helmet
3 6 5 1 Zero's parts: 3

 

5 3 5 7 Bosses defeated: Wire Sponge, Wheel Gator, Flame Stag, Morph Moth, Magna Centipede, Crystal Snail, Overdrive Ostrich
6 8 4 5 Energy hearts: 5
Sub-tanks: 2
3 8 2 8 Body Upgrades: Armor, Helmet, Boots
7 4 8 1 Zero's parts: 3

 

6 4 7 4 Bosses defeated: Wire Sponge, Wheel Gator, Flame Stag, Morph Moth, Magna Centipede, Crystal Snail, Overdrive Ostrich, Bubble Crab
6 3 4 7 Energy hearts: 8
Sub-tanks: 4
6 7 2 8 Body Upgrades: Armor, Helmet, Boots, X-Buster
7 2 2 6 Zero's parts: 3
 

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"Shuryuken" Dragon Punch:
Fans of Capcom's addictive Street Fighter series recognize the term "Shuryuken," while the rest of the world simply calls it a dragon punch. No matter what it is, it's powerful. To get it, you must have collected all the power ups (that means 8 Heart tanks, 4 Sub-tanks, and 4 capsule upgrades). When you're in the X-Hunters' base stage 3 (Agile's), you'll get to an area where you have to step on platforms to make them go in different directions. You can either steer the last one further than it's meant to be, or you can freeze a bat robot with the Crystal Hunter weapon to climb on the ladder leading upwards that's directly after that area. Once there, use a charged up Speed Burner and your Air Dash to get over the spikes. Use your Air Dash once again to reach an extra life, then slide down the left wall to find the capsule with which Dr. Light will give you the Shuryuken. To do this, follow the motion you would follow in a Street Fighter game. Left, down, down/left, Y, all in one smooth motion. Note: the Lefts are exchangeable for Rights, depending on which way you're facing.

 
Ending:
When you defeat Sigma, you see X and Zero standing in front of some water (a lake or ocean or whatever). The sky is different hues and looks really nice against the water. I don't have the text memorized, but I seem to recall that it says things similar to X1 (i.e., why am I here? Why am I fighting?) but in a slightly different way. After that, X rides a hover bike on the highway; I seem to recall Zero being there as well depending on the plot.
Depending on whether you saved Zero or not, one of them appears in front of the logo to show off his triple shot (and then stand there blinking). If you met the fake Zero, the real one is here. If you didn't save Zero, the gray one is here, and you have no clue as to why he's gray (unless you'd played the game through the other way!).