This file Contains a Lexicon of the Mega Man Battle Network Series. Here you'll find a full index of terms that are used in the Mega Man Battle Network Series. The Terms in the Lexicon have keywords that connects to other words in the Lexicon, so if there's a term you don't know, just click on the keyword to find the definition of it. |
# A B C D E F G H I J K L M N O P Q R S T U V W Y Z
#:
20XX -
the century and time period the series takes place in.
A:
Academy -
see
DenTech Academy.
ACDC Town -
the town where
Lan
and his friends live.
ACDC Elementary -
the school that
Lan
and his friends attend.
AirMan.exe -
one of the
Gospel Navis
in
Mega Man Battle Network 2.
A-License -
advanced license given in
Mega Man Battle Network 2.
Alpha -
name of the end boss in
Battle Network 3,
originally was a government prototype internet project.
Anetta -
character in
Mega Man Battle Network 3,
operator of
PlantMan.exe.
Arashi -
character in
Mega Man Battle Network 2,
operator of
AirMan.exe.
Armor -
armor that
MegaMan.exe
can use to reduce elemental effects.
Aura -
term used for a protective barrier that can repel some
attacks.
AuthCode -
code in
Mega Man Network Transmission
that prevented unauthorized users from accessing the
Undernet.
B:
BattleChip -
a chip used to interface with the
PET's
NetNavi
that can send attack data to be used in a
NetBattle.
Battle Chip Grand Prix -
the NetBattling tournament sponsored in
Mega Man Battle Chip Challenge.
BattleML -
the
Official NetBattlers
mailing list that
Dr. Froid
signed
Lan
and
MegaMan.exe
up for during
Mega Man Battle Network
and
Mega Man Network Transmission.
Battle Network Rockman.exe -
the Japanese counterpart of
Mega Man Battle Network.
Battle Network Rockman.exe 2 -
the Japanese counterpart of
Mega Man Battle Network 2.
Battle Network Rockman.exe 3 -
the Japanese counterpart of
Mega Man Battle Network 3.
Battle Network Rockman.exe 3 Black -
the Japanese counterpart of
Mega Man Battle Network 3 Blue.
Battle Network Rockman.exe 4 Red Sun -
the Japanese counterpart of
Mega Man Battle Network 4: Red Sun.
Battle Network Rockman.exe 4 Blue Moon
- the
Japanese counterpart of
Mega Man Battle Network 4: Blue Moon.
Bass.exe -
evil Navi that has appeared in every title thus far to
challenge
MegaMan.exe
at the end.
BBS -
bulletin board systems found in the series, used for
posting job requests and general forum banter.
Beach Street -
section of
DenTown
where
DNN
is located.
BeastMan.exe -
one of the
WWW Navis
in
Mega Man Battle Network 3.
B-License -
medium-level license given in
Mega Man Battle Network 2.
Blues.exe -
Japanese counterpart of
ProtoMan.exe.
BombMan.exe -
one of the
WWW Navis
in
Mega Man Battle Network.
BowlMan.exe -
a special
Navi
that appears in
Mega Man Battle Network 3 Blue.
Brother Style -
the Japanese counterpart of
Team Style.
BubbleMan.exe -
one of the
WWW Navis
in
Mega Man Battle Network 3.
BrightMan.exe -
a
Navi
from
Mega Man Network Transmission.
Bug -
an unexpected effect caused by a programming error.
BugFrag -
a fragment of a program bug; useless on its own.
BugFrag Trader -
similar to
Chip Traders,
these are used to trade
BugFrags
for items.
Bug Style -
a form of
style change
in
Mega Man Battle Network 3
that is evolved from improper customization of
MegaMan.exe
using the
Navi Customizer.
Bug Fusion -
the process used in
Battle Network 2
by which
bugs
were combined in an attempt to create a data form
similar to
Bass.exe;
process resulted in the spawning of the
Multibug Organism.
Buster -
see
MegaBuster.
C:
Canon -
a basis for judgment; a standard or criterion.
Capcom -
the company that publishes the Mega Man games.
Chip Trader -
a machine where you can gamble for
BattleChips.
Chip Trader Special -
upgraded machine that can net rarer Chips.
Chisao Ooyama -
Dex's
little brother, appears in
Mega Man Battle Network 3.
ColorMan.exe -
one of the
WWW Navis
in
Mega Man Battle Network,
also appears in
Mega Man Network Transmission.
Chng.bat -
program that initiates the
Style Change
system.
CopyMan.exe -
enhanced
Navi
in the
Undernet
in
Mega Man Battle Network 3;
it takes the form of
GutsMan.exe
to challenge you.
CopyNavi -
boss form in
Mega Man Network Transmission
where defeated
Navi
forms were emulated.
Count Zap -
WWW
operative in
Mega Man Battle Network,
operator of
ElecMan.exe.
Creamland -
one of the countries mentioned in
Mega Man Battle Network 2.
Custom Gauge -
gauge that fills up during a
NetBattle;
when full, a menu can be accessed to upload new
BattleChip
data.
Custom Style -
a form of
Style Change
that enhances the way
MegaMan.exe
can select
BattleChips.
CutMan.exe -
one of the
Gospel Navis
in
Mega Man Battle Network 2.
CyberMetro -
the
Net's
version of the
Metroline.
CyberSquare -
sections of the
Net
where
Navis
can gather to be free from the
viruses
that plague other areas.
D:
DarkMan.exe -
one of the hidden
Navis
in
Mega Man Battle Network 3.
Dark Miyabi -
character in
Mega Man Battle Network 2
/
Mega Man Network Transmission,
operator of
ShadowMan.exe.
Dave -
character in
Mega Man Network Transmission
and
Mega Man Battle Network 2,
operator of
QuickMan.exe.
Deletion -
term used to describe the death of a
virus
or
NetNavi.
Dekao Ooyama -
Japanese counterpart of
Dex.
DenCity -
the overall metroplex where
ACDC Town
is located.
DenTech Academy -
the
NT Warrior
name for
ACDC Elementary.
DenTech City -
the
NT Warrior
name for
DenCity.
DenTown -
alternate name for
DenCity.
DesertMan.exe -
one of the
WWW Navis
in
Mega Man Battle Network 3.
Dex Ooyama -
one of
Lan's
closest friends, operator of
GutsMan.exe.
DNN -
DenTown News Network.
Dr. Cossack -
a mysterious scientist who appeared in
Mega Man Battle Network 3,
creator of
Bass.exe.
DrillMan.exe -
one of the
WWW Navis
in
Mega Man Battle Network 3.
Dr. Toshiro Froid -
a prominent scientist at the
Waterworks
in
Mega Man Battle Network
and
Mega Man Network Transmission
who works at the
Waterworks;
operator of
IceMan.exe.
Dr. Yuichiro Hikari -
Lan's
father; also the leading authority on
NetNavi
technology.
E:
ElecMan.exe -
one of the
WWW Navis
in
Mega Man Battle Network,
also seen in
Mega Man Network Transmission.
Electopia -
the country where both
DenCity
and
ACDC Town
are located.
E-mail -
a popular form of communication between people in the
network era, also used in our real world today.
EndGame -
term used in
Mega Man Battle Network
to describe
Lord Wily's
plot.
Eugene Chaud -
youngest
Official NetBattler,
operator of
ProtoMan.exe.
EXE anime -
series of anime episodes in Japan that chronicle
MegaMan.exe's
adventures.
EXE -
file extension used to denote an executable program; all
NetNavis
have this extension to their filenames.
F:
Famous -
see
Mr. Famous.
FireMan.exe -
one of the
WWW Navis
in
Mega Man Battle Network,
also seen in
Mega Man Network Transmission.
Firewall -
term used to describe a block on data transfer on the
Net,
actually appeared as a boss in
Mega Man Network Transmission.
Forbidden Program -
see
GigFreeze.
Forte.exe -
Japanese counterpart of
Bass.exe.
FlameMan.exe -
one of the
WWW Navis
in
Mega Man Battle Network 3.
FlashMan.exe -
one of the
WWW Navis
in
Mega Man Battle Network 3.
FreezeMan.exe -
one of the
Gospel Navis
in
Mega Man Battle Network 2.
Full Synchro -
method by which a
Navi
and
Operator
can fully synchronize with each other, making the
ultimate team.
G:
GateMan.exe -
one of the
Navis
in
Mega Man Battle Network 2,
belonged to
Mr. Famous.
Get Ability -
a program used by
Bass.exe
to absorb others powers.
Giga Chip -
highly advanced chip variation found in
Mega Man Battle Network 3.
GigFreeze -
a name given to the mysterious program capable of taking
down
Alpha.
Glide.exe -
the butler-style
NetNavi
operated by
Yai.
Gospel -
name of the criminal NetMafia organization in
Mega Man Battle Network 2;
name of the end boss in the same game.
Gospel Kid -
see
Sean.
Gospel Navi -
term used to describe any of the
present in
Mega Man Battle Network 2
that worked for
Gospel.
Government Complex -
area in
Mega Man Battle Network
that housed the
Waterworks
and
SciLabs.
Gramps -
Lan's
grandfather, creator of network society as well as
Alpha.
GravityMan.exe -
a mysterious
Navi
found in the
Zero Account
during
Mega Man Network Transmission.
Ground Style -
a form of
style change
in
Mega Man Battle Network 3 White Version
that enhances
MegaMan.exe's
power to alter the conditions of the battlefield at the
same time granting him the ability to create shockwaves
by stomping.
Guardian Program -
program present in
Alpha
to prevent it from being completely decoded.
GutsMan.exe -
NetNavi
operated by
Dex;
he is close friends with
Lan
and
MegaMan.exe.
Guts Style -
a form of
style change
that endows
MegaMan.exe
with a gigantic fist and a powered up Buster attack;
acquired from frequent use of the
MegaBuster.
H:
Hacking Rocket -
device used by
Wily
in
Mega Man Battle Network;
it was meant to transport the
LifeVirus
to infect military satellites.
Hades Isle -
area in
Mega Man Battle Network 3
where the
N1 Grand Prix
preliminaries took place.
Haruka Hikari -
the wife of
Dr. Hikari
and
Lan's
mother.
HBD -
name of the heart condition that ails
Mamoru
in
Mega Man Battle Network 3;
this disease is also what claimed
Hub's
life as an infant.
HeatMan.exe -
one of the
Navis
in
Mega Man Battle Network 2.
Higeura -
Japanese name for Higsby's Shop.
Hinoken -
Japanese counterpart of
Mr. Match.
HP -
term used to describe
MegaMan.exe's
hit points.
HPMemory -
term used for an upgrade which increases
MegaMan.exe's
energy meter.
Hub.bat -
an emergency patch program applied to
MegaMan.exe
in
Mega Man Battle Network
to make
Lan
and MegaMan.exe go into
Full Synchro
to increase their powers and destroy the
LifeVirus.
Hub -
Lan's
older brother who died of heart failure as an infant;
Dr. Hikari
managed to preserve Hub in the form of a
NetNavi
named MegaMan.exe.
Hub Style -
the most advanced
style change
in
Mega Man Battle Network 2;
this combined the attributes of the previous four forms
into an ultimate Style, but halved
MegaMan.exe's
HP amount.
I:
IceMan.exe -
a
WWW Navi
in
Mega Man Battle Network;
also seen in
Mega Man Network Transmission.
Internet -
the worldwide network of computers and information that
is used as the basis of the series.
J:
Jack-in -
state of sending one's
Navi
into the
Internet.
Jack-out -
state of recalling one's
Navi
out of the
Internet.
JapanMan.exe -
one of the hidden
Navis
in
Mega Man Battle Network 3.
K:
Kai Todoroki -
a character from
Mega Man Battle Chip Challenge,
operator of
TurboMan.exe.
Kaito Todoroki-
Japanese counterpart of
Kai Todoroki.
Keiji Inafune -
creator of the Mega Man series and producer on the
Battle Network series.
KingMan.exe -
one of the
Navis
in
Mega Man Battle Network 3.
KnightMan.exe -
one of the
Gospel Navis
in
Mega Man Battle Network 2.
L:
Lan Hikari -
fifth grade student at
ACDC Elementary,
operator of
MegaMan.exe.
LifeVirus -
end boss in
Mega Man Battle Network,
a massive virus combined of four elemental
super-programs and possessing no elemental weakness.
LifeVirus R -
recreation of the
LifeVirus,
found in
Mega Man Network Transmission.
LifeVirus Core -
second form of the
LifeVirus R
found in
Mega Man Network Transmission.
Lord Wily -
the leader of the
WWW
organization; operator of
DrillMan
and partner with
Bass
in
Mega Man Battle Network 3.
M:
MagnetMan.exe -
one of the
Gospel Navis
from
Mega Man Battle Network 2.
MagicMan.exe -
one of the
WWW Navis
in
Mega Man Battle Network.
Mamoru -
character in
Mega Man Battle Network 3,
administrator of the
Undernet
Mary Towa -
character in
Mega Man Battle Chip Challenge,
operator of
Ring.exe.
Masa -
character in
Mega Man Battle Network,
operator of
SharkMan.exe.
Marine Harbor -
area in
Mega Man Battle Network 2
where the
Official Center
was located.
Mayl Sakurai -
Lan's
closest friend, operator of
Roll.exe.
Maylu Sakurai -
the
NT Warrior
name for
Mayl.
MegaBuster -
term used for
MegaMan.exe's
secondary means of attack; this weapon can be upgraded
with the use of
PowerUPs.
Mega Chip -
an advanced chip form, mostly containing
Navi data,
found in
Mega Man Battle Network 3.
MegaMan.exe -
protagonist of the series; a
Navi
with seemingly unlimited potential.
Mega Man Battle Chip Challenge -
the turn-based strategy game that takes place after the
events in
Mega Man Battle Network 3.
Mega Man Battle Network -
the first title in the series.
Mega Man Battle Network 2 -
the second title in the series.
Mega Man Battle Network 3 White
Version -
the third title in the series, one of two versions.
Mega Man Battle Network 3 Blue Version
-
second version of the third title.
Mega Man Battle Network 4 Blue Moon -
one version of the fourth title in the series.
Mega Man Battle Network 4 Red Sun -
second version of the fourth title in the series.
Mega Man Network Transmission -
the sub-series installment that takes place between
Mega Man Battle Network
and
Mega Man Battle Network 2.
Mega Man NT Warrior -
the Kids WB anime series loosely based on the EXE series
and plot, ported from Japan.
Meijin Eguchi -
Japanese counterpart of
Mr. Famous.
Meiru Sakurai-
the Japanese counterpart of
Mayl.
Metroline -
primary means of transportation in the Battle Network
saga.
Mettaur -
a type of virus in the games that has taken many forms
throughout all evolutions of the Mega Man series; the
typical "hard-hat" enemy.
MetalMan.exe -
one of the
Navis
from
Mega Man Battle Network 3.
MistMan.exe -
mystery
Navi
found in
Mega Man Battle Network 3 White.
Miyu -
character in
Mega Man Battle Network,
operator of
SkullMan.exe.
Miyuki -
alternate name for
Miyu
given in
Mega Man Battle Chip Challenge.
Mrs. Hikari -
see
Haruka Hikari.
MP -
term used to describe
MegaMan.exe's
Memory Points for using
BattleChips
in
Mega Man Network Transmission.
Mr. Famous -
world-renown
NetBattler
seen in
Mega Man Battle Network 2
and
Mega Man Battle Network 3,
former operator of
GateMan.exe
and current operator of
Punk.exe.
Mr. Gauss -
Gospel
operative in
Mega Man Battle Network 2,
operator of
MagnetMan.exe.
Mr. Higsby -
former
WWW
operative, operator of
NumberMan.exe;
now runs a chip shop in
ACDC Town.
Mr. Match -
WWW
operative in
Mega Man Battle Network
and
Mega Man Battle Network 3,
operator of
FireMan.exe,
HeatMan.exe,
and
FlameMan.exe.
Ms. Madd -
WWW
operative in
Mega Man Battle Network,
operator of
ColorMan.exe.
Ms. Mari -
Lan's
teacher at
ACDC Elementary.
Ms. Millions -
character in
Mega Man Battle Network 2,
operator of
SnakeMan.exe.
Ms. Yuri -
Ms. Mari's
twin sister who lives in nearby
DenCity.
Multibug Organism -
term used in
Mega Man Battle Network 2
to describe the monster known as
Gospel.
Mystery Data -
term used for the unknown data chunks strewn across the
Net.
N:
N1 Grand Prix -
tournament found in the
EXE anime
and
Mega Man Battle Network 3.
NapalmMan.exe -
one of the hidden
Navis
in
Mega Man Battle Network 2.
Navi Customizer -
program in
Mega Man Battle Network 3
that replaces the
PowerUP
system.
NeedleMan.exe -
one of the
Navis
driven berserk by the
Zero Virus
in
Mega Man Network Transmission.
NetBattle -
term used to describe any online fight between a
Navi
and another Navi or
virus.
NetBattler -
term used to describe one that engages in online
netbattling
Netopia -
a far away country in
Mega Man Battle Network 2.
NetDealers -
online merchants in the games that sell upgrades and
chips.
NetNavi -
an artificially intelligent program housed in a
PET
that can act as a digital assistant, and in many cases,
be equipped with battle data to fend off viruses.
Netto -
Japanese version of
Lan Hikari.
Normal Style -
MegaMan.exe's
normal style form.
NumberMan.exe -
former
WWW Navi
in
Mega Man Battle Network;
belongs to
Mr. Higsby.
O:
Official Center -
location of the NetBattlers' headquarters and new home
of the
SciLabs.
Official NetBattler -
NetBattlers
that are licensed by the
Official Center
to hunt down and destroy high-level threats.
Okuden Valley -
name of the campgrounds in
Mega Man Battle Network 2.
Operator -
the term used to describe the human who uses the
PET
and
NetNavi.
Omega Navi -
the highest data form of a
NetNavi.
P:
PET -
"PEersonal Terminal"; a sort of advanced
cell-phone or PDA that just about everyone in the series
uses to manage day to day life.
PharaohMan.exe -
a recurring hidden
Navi
that has appeared in various titles.
PlantMan.exe -
one of the
WWW Navis
in
Mega Man Battle Network 3.
PowerUP -
program that
MegaMan.exe
can use to enhance his attributes.
Princess Pride -
Gospel
operative in
Mega Man Battle Network 2,
operator of
KnighMan.exe.
Program Advance -
an attack formed when certain chips are selected in a
certain sequence; this attack usually yields high-damage
results.
Program Block -
a program used in the
Navi Customizer.
Professor -
character in
Mega Man Network Transmission;
he attempted to rebuild the
LifeVirus
after
Wily's
defeat in
Mega Man Battle Network.
ProtoMan.exe -
NetNavi
belonging to
Chaud;
possesses a strong sense of right and wrong as well as a
very high attack ability.
ProtoShield -
ProtoMan.exe's
shield attack.
Pulse Transmission System -
a system that allows a human to physically enter the
Internet,
similar to
Full Synchro.
Punk.exe -
new
NetNavi
belonging to
Mr. Famous;
appears in
Mega Man Battle Network 3 Blue.
Q:
QuickMan.exe -
NetNavi
that goes berserk in
Mega Man Network Transmission,
and becomes a
Gospel Navi
in
Mega Man Battle Network 2.
R:
Raoul -
character in
Mega Man Battle Network 2,
operator of
ThunderMan.exe.
Rei -
WWW
operative in
Mega Man Battle Network 3,
operator of
FlashMan.exe.
Regular Memory -
term used to describe the amount of MB storage
MegaMan has in his chip memory.
Regular Chip -
term used to describe a
BattleChip
that
MegaMan.exe
can always count on to come up in a
NetBattle.
RegUp -
program used to increase Mega Man's
Regular Memory,
allowing him to use more powerful
Regular Chips.
Ribitta -
DNN
correspondent seen in
Mega Man Battle Network 2
and
Mega Man Battle Network 3,
operator of
ToadMan.exe.
Ring.exe -
NetNavi
competitor from
Mega Man Battle Chip Challenge.
Rockman EXE Battle Chip Grand Prix -
Japanese version of
Mega Man Battle Chip Challenge.
Rockman.EXE -
the Japanese counterpart of
MegaMan.exe.
Rockman EXE Axxess -
new anime in Japan starring
Rockman.exe.
Rockman EXE N1 Battle -
the Wonderswan Battle Network title.
Roll.exe -
Name of
Mayl's
NetNavi, she is a close friend of
MegaMan.exe's.
S:
Saito -
Japanese version of
Hub.
Sal -
character in
Mega Man Battle Network,
operator of
WoodMan.exe.
SciLab -
laboratory where
Dr. Hikari
works on latest
Navi technology.
Sean -
the young boy brainwashed by
Wily
in
Mega Man Battle Network 2
who led the
Netmafia Gospel.
Seaside Hospital -
the hospital on
Beach Street
in
Mega Man Battle Network 3.
Secret Net -
the top secret area of the
Undernet
in
Mega Man Battle Network 3.
Security Cube -
cubes strewn across the
Internet
that prevent those without authorization codes from
entering.
Serenade.exe -
the #1-Ranked Navi and "King of the Undernet", top
secret boss in
Mega Man Battle Network 3.
ShadowMan.exe -
mysterious ninja Navi in
Mega Man Battle Network,
Mega Man Network Transmission,
and
Mega Man Battle Network 2.
Shadow Style -
a form of
style change
in
Mega Man Battle Network 3 Blue Version
that enhances
MegaMan.exe's
stealth capabilities.
SharkMan.exe -
one of the
Navis
in
Mega Man Battle Network.
Shield Style -
a form of
style change
that allows
MegaMan.exe
to create attack-blocking shields.
Site Style -
Japanese version of
Hub Style.
SkullMan.exe -
one of the
Navis
in
Mega Man Battle Network.
SnakeMan.exe -
one of the
Navis
in
Mega Man Battle Network 2.
S-Licenses -
higher rank licenses given to the supreme
NetBattlers;
classes include S, SS, and SSS.
Standard Chip -
term used to describe any
BattleChip
that is not of the
Mega
or
Giga classifications.
StarMan.exe -
evil
Navi
from
Mega Man Network Transmission
who sold the
Zero Vaccine.
StoneMan.exe -
one of the
WWW Navis
in
Mega Man Battle Network.
Style Change -
process by which
MegaMan.exe
evolves his element and appearance based on how he has
been fighting.
SubChip -
type of chip that can be used for various other
functions, such as unlocking some
Mystery Data
or to heal after a NetBattle.
SubMem -
upgrade for
MegaMan.exe
that enhances the amount of
SubChips
he can carry.
Sunayama -
WWW
operative in
Mega Man Battle Network 3;
stager of the
N1 Grand Prix
and operator of
DesertMan.exe.
SuperNavi -
term used in
Mega Man Battle Network 2
to describe Bass.exe.
Swapopolis -
homeland of
Tora.
SwordMan.exe -
one of the mysterious
Navis
in
Mega Man Network Transmission.
T:
Tadashi Hikari -
see
Gramps.
Takeo Inukai -
WWW
operative in
Mega Man Battle Network 3,
operator of
BeastMan.exe.
Tamako -
a character in
Mega Man Battle Network 3,
operator of
MetalMan.exe.
Also appears in
Mega Man Battle Chip Challenge.
Team Style -
a form of
style change
that allows
MegaMan.exe
to use more NaviChips in battle, and (in
Mega Man Battle Network 3)
locate and fight the V4 Navis.
TetraCode -
one part of four-program set that
Dr. Wily
was after in
Mega Man Battle Network 3
to help him decode
Alpha.
ThunderMan.exe -
one of the
Navis
in
Mega Man Battle Network 2.
ToadMan.exe -
one of the
Navis
in
Mega Man Battle Network 2.
Tora -
character in
Mega Man Battle Network 3,
operator of
KingMan.exe.
TorchMan -
NT Warrior
version of
Fire an.exe.
Tree of Life -
the giant tree contained within the
Seaside Hospital
that was attacked by
PlantMan.exe.
TurboMan.exe -
NetNavi
competitor from
Mega Man Battle Chip Challenge.
U:
UnderNet -
the deepest reaches of the Internet; originally created
as a defense mechanism to protect the
Forbidden Program,
now a location where most corrupt
Navis
do their business.
V:
Virus -
term for the malignant programs that infect other
computers; these take many different forms.
Virus Breeder -
a machine used in
Mega Man Battle Network 3
used to experimentally raise tame viruses to use to
attack malevolent viruses.
Virus Busting -
term applied to battling and deleting computer viruses.
W:
W -
a symbol for
Dr. Wily.
WackoMan -
the
NT Warrior
name for
ColorMan.exe.
Waterworks -
place in
Mega Man Battle Network
and
Mega Man Network Transmission;
used to control the flow of water to
DenCity.
WoodMan.exe -
one of the
Navis
in
Mega Man Battle Network.
WWW -
abbreviation for the "World Three", the criminal
organization in
Mega Man Battle Network
and
Mega Man Battle Network 3.
WWW Isle -
final area of
Mega Man Battle Network 3
where
Wily
was hiding out.
WWW Navi -
term used to describe any of the
Navis
in
Mega Man Battle Network
or
Mega Man Battle Network 3
that worked for the
WWW.
WWW Pin -
an access key given to
Lan
by
Dr. Froid
in
Mega Man Battle Network,
allowing Lan to access some hidden parts of the
Internet
areas.
Y:
Yai Ayanakouji -
young student in
Lan's
class and a close friend, operator of
Glide.exe.
Yaito Ayanakouji -
the Japanese counterpart of
Yai Ayanakouji.
Yahoot -
a
WWW operative
in
Mega Man Battle Network,
operator of
MagicMan.exe.
YamatoMan.exe -
Japanese version of
JapanMan.exe.
Yoka -
area in
Mega Man Battle Network 3
where the Zoo incident took place.
Yoka Inn -
place in
Mega Man Battle Network 3,
houses the server for the
Undernet.
Yumland -
a country in
Mega Man Battle Network 2,
its net area was devastated by
ShadowMan.exe.
Z:
Z-License -
beginners license given in
Mega Man Battle Network 2.
Zenny -
the currency used in the Battle Network games.
Zero.exe -
boss
Navi
in
Mega Man Network Transmission;
existed as the
Zero Virus
prior to
Dr. Hikari
isolating his virus functions.
Zero Account -
term used to describe the area of the
Internet
where the
Zero Virus
emanated from.
Zero Vaccine -
term for the fake Zero Virus vaccine distributed by
StarMan.exe;
this vaccine made
Navis
go berserk and ignore operator orders.
Zero Virus -
the virus that infected
Navis
and slowed their processes down in
Mega Man Network Transmission.