Here is a complete guide for Mega Man X8. Choose the tab you want in order to view its content.

Release Date:
Japan: 2004
USA: 2004
Europe: 2004

Developer:
Capcom

Systems:
Playstation 2

Genre:
Action

Game Specs:
Mega Man X8 is a game that tries to take X series back to its roots. While the game is fully 3D gameplay will revert back to classic 2D. Again, you can play as X, Zero and Axl, and just like in X7, you can bring two of them with him. Not only that you can switch between them, but you can also call up to reserve the character of the character you have in front ports in a crisis situation. This is to distribute a powerful so-called Double Attack.
X8 also lets the player choose between three navigators, with each specializing in a particular area. X8 is also introducing the ERP system in order to buy items, where the currency is the metals that enemies drop when you defeat them. In addition, X8 offers a lot of candy, including different weapons for each character, unlockable characters, mini games and also can interact with Mega Man X: Command Mission.
















 

 
Story:
Then newcomer Axl proved its worth through the letter in the decisive hit against Sigma in their last meeting, the hunters have accepted him into their ranks. Long after the disintegration of Red Alert Syndicate is now the world's population and Reploid facing a new challenge. As the earth continues to suffer from after effects from Sigma's latest plan, since Eurasia incident now people are looking for a new solution among the stars.
New Reploid has been built with the purpose of constructing a huge lift for transport to Earth's moon, where people hope to begin to explore space and everything beyond. Titled "Jakob Project" is the new Reploid, which is responsible for the design, actually based on Axl's prototype design, which gives them the ability to copy Reploid DNA and assume different forms.
With the extreme desire and the tight schedule to complete the lift will also be a new threat. Although the new Reploid provides the best anti-virus program that Maverick scientists have developed a number of them gradually started to become Mavericks and thus begun to jeopardize the project.
With response of the utmost rapidity start X, Zero and Axl its investigation of the outbreak with the help of Alia, and two new Maverick Hunter navigators, Layer and Pallette. Soon they discover the cause of the outbreak, and finally, a sinister plot planned by Sigma himself to cut the design of the elevator and use it to create a "new world" of Sigma's own mad designs.
Eight new Mavericks appear to do what Sigma instructs them to do and to assist in his grand design, so it is again up to hunters to defend the world from this eternally persistent threat. They may also encounter familiar faces from the X and Zero's past along the way...
Japan
Front Back Media
   
America
Front Back Media
Europe
Front Back Media
 
Original Soundtrack Strategy Guide
Guidebook Art Book
 
Differences between the difficulty levels:
There are three different difficulty levels in games, Easy, Normal and Hard. You choose this when you start a new game. But there are some differences for each difficulty level.

Easy:
- A number of chips are already produced, and there is no Rare Metals to find.
- Many chips can not produce.
- Enemies and bosses are much weaker.
- You can not meet the Cut Man on Optic Sunflowers level.
- You can not unlock the Ultimate Armor, BlackArmor, White Armor, or Σ-Blade, select New Game +.
- You have infinite lives and.
- Bosses do not use overdrive attacks.
- You can handle the game after defeating Sigma (second battle).
- You can not take the chips manufactured in New Game +.

Normal:
- Starts with no manufactured chips.
- You have a maximum of five lives and.
- Enemies have standard health points and attack strength.

Hard:
- Additional scenes after the battle with Vile and during the second battle with Sigma.
- You have less health points and weapon energy.
- You have three lives and max.
- The bosses are using Overdrive attacks when half their life energy is gone.
- Enemies have stronger attacks and defense.
- The last three bosses have longer life meters.

Double Hero System:
Just like in Mega Man X7 select two characters of three available for each level. Press L2 (PS2) / F (PC) to change the character. When you locked up navigators as playable characters, you should, on the screen where you select characters, press Triangle (PS2) / S (PC) to switch to them.

Combos and Ladders:
If you manage to get several hits in rapid succession at an enemy, you will get a combo. The more hits, the higher the ranking.
10 - Good
20 - Great
30 - Super
40 - electrifying
50 - X-cellent
60 - Mega-Maximum
Once you have passed a level, you will get a rating. These are based on how many enemies you defeat, the time you passed the level and your max combo. Then you'll get one of the following ratings; D, C, B, A, AA, AAA.

Double Attack:
You can use a so-called Double Attack, press R2 (PS2) / V (PC) with your Double Attack meter is full. You fill the meter by defeating enemies or pick up the Double Attack capsules (shaped like diamonds). The meter is located under your livsenergimärare top of the screen.

New Game +:
When you've got a file you can restart the game from the beginning of the same file even though you start with all the things you accumulate before you started on.
Mega Man X:
X is back once again to be fighting him against the terrible Mavericks. In spite of recent doubts, he has now begun to rely on Axl as he does with Zero. He continues to believe in a society where people and Reploid can live in community with each other. He is a strong determination to once again try to defeat Sigma, and this once and for all.

Zero:
Zero seek revenge against all the Mavericks when he still grieves you to have gone on Sigma's plans to use him as a Maverick. He is always pleased to go into battle with X and Axl, especially when it comes to immediate actions. Zero is growing in strength for each minute, and continues to defy it as his creator-designed for him.

Axl:
Axl has learned from their mistakes and are now using their transformations, the ability of good things. He has proved himself worthy of a place in the Maverick Hunters and has become accepted among the highest ranked. For each violation Axl ripens to a stronger Maverick Hunter, and he comes with X and Zero in all their missions.

Dr. Thomas Light:
Dr. Light returns even he, and although this time he has put into capsules bit here and there. This time, all the capsules some new features that will give X a huge advantage against all Mavericks. Despite the fact that the world never seems to get rid of all the Mavericks, so do think Dr. Light that they will see the paradise that he and X dream of one day.

Alia:
Alia has now become a real veteran of the Maverick Hunters and continues to provide important information to the X, Zero and Axl. They had never survived without her help, and they are incredibly grateful for that. She is determined to destroy all the Mavericks and will do everything she can to help the Maverick Hunters in their eternal struggle against Sigma and all the Mavericks.
Signas:
Signas lead the Maverick Hunters into another stressful battle. He watches over them with both anticipation and caring, and everything else expected of a leader. He thinks it can succeed in fulfilling his dream of a society where people and Reploid can live in community with each other without trying to annihilate each other.

Layer:
Layer is a skilled operator who has specialized in the X, Zero and Axl to defeat the Mavericks that they encounter. She is also very adept at finding weak points in the Mavericks, so that they know how to defeat them easier. She is always calm and very chilly in his comments. She also looks to have a huge crush on Zero.

Pallette:
Pallette is a very young operator, but very skilled. She specializes in analyzing the hidden paths and secret places where X, Zero and Axl are. She is also responsible for all Chip Upgrades as they can find. Despite her loud voice and shout, she will prove to be an important part of their work.

Vile MKIII:
Vile is back and he is stronger than ever. He's still the same cocky and over-estimate attitude toward X, Zero and Axl, and is obsessed with destroying them. He is fanatically loyal to Sigma and continues to use his Ride Armor against all their enemies, and in particular, the Maverick Hunters and all those who are allied with them.

Lumine:
Lumine is a mysterious Reploid created to lead and complete the Jakob Project. He is one of the new generation Reploid and then Axls possess the ability to change the shape. After X, Zero and Axl called out to investigate what happened at the great lift as they found that Lumine captured by their old rival, Vile.

Sigma:
After their humiliating defeat against Axls transformation capacity as Sigma has created yet another new body. He plans to take control of the entire new generation Reploid and sabotage the Jakob Project. All this to build a new world where the only Mavericks exist. He thinks hard on their chances, and has revived Vile to tease Maverick Hunters.
Noah's Park:
You will stand in front of a waterfall and lots of small crabs, bouncing wheels and a big claw will attack you. Two numbers will appear in the upper right. The upper indicative of your points and lower the number of enemies you defeated. Always up to the clone because it can hurt you much. Use Hermes Helmet Upgrade for not taking any damage from the crabs and shoot always around you.

Troia Base:
You will find yourself in a huge room filled with the Gateway to the eight teleports leading to the Maverick bosses. You must now defeat all of them on 10 minutes. When the time expires, you will fail and must start on the whole. Make sure that you defeated all the bosses first before you on this mission.

Central White:
In this assignment, you run the Ride Chaser, as usual, but now you have to shoot apart a certain number of blocks of ice. You will also find long stretches of metals that you will quickly understand that this is a lucrative way to collect the metals. It takes a little time to destroy all the blocks of ice, so slow down if needed. In the end, you'll encounter a huge block of ice that takes a little longer to break.

Inferno:
This mission is to jump down on all platforms. All have a yellow or red on the metal itself, which you can pick up. One number to the right will show how far you've come, and even your record at the mission. After a while the screen starts to scroll down faster, so you simply have to be faster in the fingers. Use Axl to hover to make it easier for you.
Crab Mechaniloid:
This boss will start at the far right and moving left. It will open a claw to protect themselves. If it catches you at a wall, it will attack you quickly with its claws. After the attack, it will jump a bit backward and move forward again with an open claw. To defeat it you must break the barrier in order to damage it. Here you can also use the Double Attack.
Weakness: X-Buster, Z-Saber

Strategy: Mega Man X
To defeat it, use X-Buster. Fire a fully charged shot at its head to crush the barrier. It will be temporarily paralyzed, so use this opportunity to attack with shots charged.

Strategy: Zero
To defeat it, use Z-Saber. Use the triple combo attack to smash the barrier so that you can damage it. When it is paralyzed, you attack constantly, but also to replace the X sometimes his shots makes it a little easier.


Optic Sunflower:
Optic Sunflower will often move around the block you can use to your advantage. The screen will become white before two green blocks come up and he goes into the ground. He will then pop up and fire a massive energy beam straight ahead. Use the blocks to avoid it. He will then bury itself in the ground and use strålattacken again. After a while he will make a copy of itself. He will also move the blocks and fire its beam the same as at yesterday. Use again the blocks to avoid it. He will also sometimes throw a little ball that you can be caught in. Change the character to take you away. If he puts a single block in the middle, he will fire two candidates laser beams, so watch out for them.
Overdrive:
When he lost a lot of life energy, he will move on the blocks and fire a purple laser beam follows your movements. When it becomes a thin line, a huge energy beam crashes down from above. Wait for it to focus before you slip away from the incoming beam. He will also damage to copies of themselves, and also throw more balls that can catch you.
Weakness: X-Buster, Z-Saber, Axl Bullet
Special Weapons: Shining Ray, Ray Gun
Special Technique: Tenshouha

Strategy: Mega Man X
To defeat him, use the Green Spinner. Shoot him when he buries himself in the ground. Shoot him also just when he comes up for massive damage. If you do not have it, use X-Buster.

Strategy: Zero
To defeat him, use Youdantotsu. Keep your distance when using the technique because you will take damage if you get too close. You can only hurt him with this technique on the ground, so use the Z-Saber as he stands on the blocks.

Strategy: Axl
To defeat him, use Blast Launcher. Shoot him constantly when he gets up from the ground to hurt him massively. If you do not have it, use Axl Bullet.


Dark Mantis:
Dark Mantis will often jump on the walls during the battle. He will often throw out a homing boomerang when he laughs. He will attack with many jump attacks, and many are unpredictable. Stay away when he is on the ground where he likely will deliver a rushing attack against you. When he creates flames around them, he will fly around the room very quickly, so it is difficult to avoid a collision. If he captures you, he will suck your life energy and restoring its own, so call your second character to get away. Also up for when he throws up a number of arrows raining down and then get stuck into the ground.
Overdrive:
When he lost a lot of life energy, he will recharge the energy and make a fast and powerful blow attack. Make sure you know which way he is addressed to, and then glide over to him.
Weakness: Shining Ray, Tenshouha, Ray Gun
Special Weapons: Shadow Runner, Black Arrow
Special Technique: The collapse Susen

Strategy: Mega Man X
To defeat him, use Shining Ray. It can be hard to hit him with this weapon, but try to hit him when he retires or when he stands next to you.

Strategy: Zero
To defeat him, use Tenshouha. You may only use this technique a few times but you can easily see him. Activate it while he jumps around to see him and deliver lots of damage.

Strategy: Axl
To defeat him, use the Ray Gun. Keep your distance and fire the weapon to hurt him at all times. He will not take as much damage per shot, but still continue to shoot.


Gravity Antonione:
Gravity Antonione will often rotate the room and create blocks that he attack you with. He will often dig into a wall and pop up in a brick and throw it at you. If he rotates the room, make sure not to find yourself in a block, otherwise you will take much damage. If the block lands on him, he will just pick it up and throw it at you. If he creates flames around them, he will create a purple storm in the middle of the room. It will not hurt you, but it will block your ability to shoot. Watch out also for his green bubbles that can trap you, so call up your other characters to take you away. If you manage to avoid it, a break of two bubbles with the same effect. Also up for when he takes up a pillar as he swings at you.
Overdrive:
When he lost a lot of life energy, he will create lots of blocks raining down. He will also send out two green bubbles and create a purple storm that creates a single block.
Weakness: Shadow Runner, collapse Susen, Black Arrow
Special Weapons: Squeeze Bomb, Spiral Magnum
Special Technique: Juuhazan

Strategy: Mega Man X
To defeat him, use Shadow Runner. Stand pretty close and fire the gun to meet him. Make sure you are not under him if he is on a wall when he was hit.

Strategy: Zero
To defeat him, use the collapse Susen. Attack him all the time, especially when sitting on a wall. Also, remember that you can destroy his block with this technique.

Strategy: Axl
To defeat him, use the Black Arrow. You can see him from a distance, but he will not take so much damage. Never stop shooting in order to finally defeat him.


Earth Rock Trilobyte:
Earth Rock Trilobyte will have a suit which he will wear during the fight. You can get the slide with the charged shots from the X-Buster, three blows from the Z-Saber or endless shots from A-Bullet. He will eventually drop it and pick it up after a while. You can destroy it with Squeeze Bomb, Juuhazan or Spiral Magnum. He will often shoot out small blue projectiles will bounce off the walls. He will sometimes have two walls come out of the ground and they will then fall down. Do not stand over them to avoid injury.
Overdrive:
When he lost a lot of life energy, he will let the purple walls go against you, so you have to climb between them. Then he will shoot more missiles and to create the two orange walls falling.
Weakness: Squeeze Bomb, Juuhazan, Spiral Magnum
Special Weapons: Crystal Wall, Bound Blaster
Special Technique: Rekkyoudan

Strategy: Mega Man X
To defeat him, use Squeeze Bomb. Shoot him directly so that he loses his clothes and then pushed him all the time in order to damage him massively.

Strategy: Zero
To defeat him, use Juuhazan. Attack him as you destroy his costume and then use the technique again for lots of damage. And if you have D-Glaive can be even further back.

Strategy: Axl
To defeat him, use Spiral Magnum. Shoot him so that his suit is destroyed and then shooting him constantly in order to damage him. He will not take as much damage per shot, but never stop shooting.


Gigabolt Man-O-War:
Gigabolt Man-O-War will often fly around the screen, often comes down to you. If he hovers just above the ground, you should stand in the middle and not moving. He will then fly over you without interference. If he flies high, you should stand in the middle and jump when he comes down. Watch out when he loads up electricity in his hands when he will create an electric field. Stand on the edge to avoid damage. When he took some damage, he will create the flames around them and start spinning. He will call up six small jellyfish enemies. X and Axl can push them away with his shot, but Zero can destroy them with Rekkyoudan. If he flies up into a corner, he will throw down their arms at the edges and capture you in an electric field. Attacking his arms to get rid of electricity.
Overdrive:
When he lost a lot of life energy, he will put himself at the top. He will let the particles emerge on the ground. Move quickly to where it is empty so as not to be harmed by his incoming electric bombs. He will do this three times. Then he will unleash a whole flock of jellyfish enemies. They have the ability to merge into a larger form that can paralyze you. If you captured, you should change the character to escape. Destroy the barrier to separate them again.
Weakness: Crystal Wall, Rekkyoudan, Bound Blaster
Special Weapons: Thunder Dancer, Plasma Gun
Special Technique: Raikousen

Strategy: Mega Man X
To defeat him, you should use Crystal Wall. You must stand still to activate the weapon, so stand up next to him when he is on the ground to hurt him massively.

Strategy: Zero
To defeat him, use Rekkyoudan. It is not really an attack, but allows you to reflect enemy shots, so attacking him constantly. If you have D-Glaive this battle will become much easier.

Strategy: Axl
To defeat him, use Bound Blaster. Push him all the time so the shots will bounce. However, do not shoot without a stop without delay the shots one by one to get the best effect.


Avalanche Yeti:
Avalanche Yeti will often hide in the snow and use it to their advantage. He will start with the most to you, then climb up on a wall. Then skip him and beware of his icicles. After a few knocks, he will surround himself with flames and digging into the snow. You can easily see where he is, but stay away. Jump up on a wall and then jump over him when he jumps up. He will attempt a sort of uppercut attack. He will now stick to this attack, so avoid it as best you can. See also raised when he lets blue particles swirling around him, so he will jump up and fly straight towards you.
Overdrive:
When he lost a lot of life energy, he will let the big snowflakes rain down from above. Destroy them, so you will not be damaged. He will also use his other attacks, so watch out.
Weakness: Thunder Dancer, Raikousen, Plasma Gun
Special Weapons: Operation Diamond, Ice Gatt Ling
Special Technique: Hyouryuushou

Strategy: Mega Man X
To defeat him, you should use Thunderbird Dancer. You must be pretty close to him to hurt him, but when you do so, he will take much damage.

Strategy: Zero
To defeat him, use Raikousen. Use this attack only when you know you will meet, otherwise you will be open to attacks.

Strategy: Axl
To defeat him, use the Plasma Gun. You need to be near him to hit, but with the help of Axls ability to float so you can easily see him in different directions.


Burn Rooster:
Burn Rooster will fly around all the time during the battle. He will probably start by making a kind of kick attack where he bounces around. See how he moves, and use the walls for protection. When he lands, you should preferably be behind him when he gets kicked in the ground and let the flames fly up above the ground. He will sometimes try to fly down at you, so move around to avoid him. After a few knocks, he will fly away in the background and let the ground move. See now up for his eldvåg attack, but the flames can not continue on the part of the floor is lower down than the part above. After a while, the floor, straighten up again.
Overdrive:
When he lost a lot of life energy, he will cover two walls of fire, so you get less space to move in. Look out for all his attacks and take advantage when the floor descends.
Weakness: Operation Diamond, Hyouryuushou, Ice Gatt Ling
Special Weapons: Melt Creeper, Flame Burner
Special Technique: Enkoujin

Strategy: Mega Man X
To defeat him, use Operation Diamond. Shoot him when he hovers, then your shots are diagonal. You can therefore not meet him when he was standing on the ground. Push him all the time and avoid his attacks.

Strategy: Zero
To defeat him, use Hyouryuushou. Attack him all the time with this technique to take him down on the ground and use your D-Glaive to get a longer range.

Strategy: Axl
To defeat him, use Ice Gatt Ling. Shoot him constantly and try to avoid his early attacks. Its like in a corner and shoot to take him down.


Bamboo Pandamonium:
Bamboo Pandamonium is very large and will take up a part of the room. Remember that you can take with you Ride Armor in this battle. He will often shoot missiles straight at you, then stand quietly to see it pass, or skip them. If he hits the ground and you'll see the dirt come up at certain points on the ground. Shortly thereafter, the great spear pushed straight up. Stand between them to avoid them. He will then start walking straight ahead and destroy them, climb a pole and jump over him when he comes. He will then fire more missiles, and sometimes they will rain down so watch out. He will also occasionally provide plenty of types to which you can take a lot of damage, so watch out for everything in the world for the attack. He will also throw grenades which you can watch out for.
Overdrive:
When he lost a lot of life energy, he will upload his hand before he plunges forward with a massive attack. A hit is enough to lose your character so avoid this attack at all costs. He will then fire more missiles. Also up for his dual rocket launchers.
Weakness: Melt Creeper, Enkoujin, Flame Burner
Special Weapons: Green Spinner, Blast Launcher
Special Technique: Youdantotsu

Strategy: Mega Man X
To defeat him, use Melt Creeper. Fire a weapon at all times in order to damage him and even destroy the pillars coming out of the ground.

Strategy: Zero
To defeat him, use Enkoujin. As he moves toward you, you should use the technology to activate the pillar of fire so that he goes straight into it and take damage. Remember, you can simply double jump over him so do it often.

Strategy: Axl
To defeat him, use the Flame Burner. Beware of his missiles and shoot at him constantly in order to finally defeat him.


Vile (Mid Boss):
Sometimes you will meet Vile on one of the eight Maverick levels and must defeat him to move forward. He will not have a life meter. He will often dive at you and shoot electric balls, so you have to move very often. Sometimes he will shoot three balls that you can slip between, and will also shoot a wave of energy balls. Use the wall to avoid them.
Weakness: Operation Diamond, Hyouryuushou, Ice Gatt Ling

Strategy: Mega Man X
To defeat him, use Operation Diamond. Push him all the time when he hovers around, and try to get behind him when he shoots electric balls.

Strategy: Zero
To defeat him, use Hyouryuushou. Attack him constantly using this technique to pluck him down, and try to use the D-Glaive for longer range.

Strategy: Axl
To defeat him, use Ice Gatt Ling. Shoot him without stopping so he does not use his electric balls that often.


Vile:
Vile will have a lot of unpredictable attacks during battle, so watch out. He will often shoot out electric balls at you and even a wave of energy balls. You can easily avoid them by deceiving them toward you and then jump away. He will also fire off three shots as you can avoid by running between them. When he had taken some damage he will begin to appear on you quite often, so jump over him. He will also shoot homing balls towards you, so move on you at all times to avoid them. He will also shoot out a fireballs that, when it hits the ground, will be a eldvägg going up above the ground. Use the wall to get past it.
Overdrive:
When he lost a lot of life energy, he will put himself in the middle and upload electricity. He will produce six long electrical items and rotate them around themselves. He will then shoot out large plasma balls that explode, letting smaller balls fly out. They will fly straight towards you, so jump away quickly. Also up for his grenades, which make up enemies with electrical barriers.
Weakness: Operation Diamond, Hyouryuushou, Ice Gatt Ling

Strategy: Mega Man X
To defeat him, use Operation Diamond. As in the previous battle, you shoot him when he flies around, and try to also put you behind him, in some cases.

Strategy: Zero
To defeat him, use Hyouryuushou. Use this attack when he shoots out electric balls to get a clean hit, and use it in conjunction with D-Glaive for longer range.

Strategy: Axl
To defeat him, use Ice Gatt Ling. Float around often and shoot continuously to finally defeat him.


Sigma Copy:
Sigma will wait for you in the main hangar of the Gateway. He will start by uploading a crashing blow attack, so jump up on the left wall to avoid it. He will also fly up and create a red energy charge. You need to very quickly destroy his shield. If you fail, he will fire a huge beam across the screen that can not be avoided. Destroy the shield to press him on the ground again. He will then make a new stab attack, so watch out. Then he will try on energy wave again. When he lost some life energy, he will surround himself with flames and make a few new attacks. He will fire four small missiles that can bounce on walls and floors. Attack them to get them to change direction.
Overdrive:
When he lost a lot of life energy, he will wrap a red laser beam from the ground and cover it with flames. Now you can not move there, so stick to the walls.
Weakness: Shadow Runner, collapse Susen, Black Arrow

Strategy: Mega Man X
To defeat him, use Shadow Runner. Ge X, also a Boot Upgrade and Hermes X-Buster Upgrade to easily destroy Sigma's Shield. Then use Shadow Runner when you know you can damage Sigma. Remember that the arm reaches across the room.

Strategy: Zero
To defeat him, use the collapse Susen. Be aware that you will find it difficult to destroy his shield with Zero. Once it is destroyed, you attack him directly with the collapse of consensus is before you get out. If you have D-Glaive, you may also reflect all his missiles at once with a single blow.

Strategy: Axl
To defeat him, use the Black Arrow. Use Axl Bullet to break his shield and then slide the Black Arrow to harm him. Hover often to avoid his attacks and shoot constantly.


Vile - Goliath:
Vile will show up with their old toys - Goliath Ride Armor. He will start up on it and will slide and jump around often. Stay away so that he can not attack with their kind acts. Jump when he crashes into the ground to avoid paralysis. In order to bring down Vile, you need to shoot up his shield. Once it's done, he will use the same attacks as in previous battles. Watch out for his electric balls and his homing balls. After a while he will jump up on his Ride Armor again so you have to destroy the shield again. He will also change the way he was shooting at. Shoot him down from his Ride Armor again before you attack him.
Weakness: Operation Diamond, Hyouryuushou, Ice Gatt Ling

Strategy: Mega Man X
To defeat him, use Operation Diamond. Shoot Vile with the X-buster and then attack him with Operation Diamond. Use also Icarus Boots Upgrade to jump over him when he sits on his Ride Armor.

Strategy: Zero
To defeat him, use Hyouryuushou. Use Juuhazan or Youdantotsu to easily break his shield before him down with the roller Hyuouryuushou.

Strategy: Axl
To defeat him, use Ice Gatt Ling. Destroy his shield with Blast Launcher before you shoot him with Ice Gatt Ling.


Sigma:
Sigma will have a longer life meters and will take a huge time to defeat. He will start by shooting out blue energy rings to jump up on a wall to avoid them. He will then disappear. Kneel on the left and go right. He will appear just above you with his sword ready to shoot and try to crash down on you, then quickly slip away or you will take lots of damage. He will do this one more time before he enters the rings. He will only use these attacks until you received some damage to him. Then he will upload the energy and yell "It's all over!". You will lose control and Sigma will grab you and suck life energy. Call in your other character to get away. He will then fire a red laser beam to the other wall. Thereafter, the walls covered with flames. He will fire more rings, which are now very hard to avoid. If you try to climb the wall behind Sigma, he will try to beat you down with an uppercut. When the flames disappear, he will do a sword attack again, so be prepared.
Overdrive:
When he lost a lot of life energy, he will upload the purple energy, and use the same attacks, but this time they are faster. He will also fire off a huge energy wave that you can not avoid. When you see him charging up energy, you quickly attack him as quickly as possible to avert the attack.
Weakness: Shining Ray, Tenshouha, Ray Gun

Strategy: Mega Man X
To defeat him, use Shining Ray. It will be difficult to meet with Sigma with this weapon, so try to use X-buster, too. If he catches you up on a wall when he was just covered with a wall of flames, use your weapons can be pushed down; Thunder Dancer, Operation Diamond and Shadow Runner, etc. Try to get you an Armor Upgrade and use the attacks as X - Drive or the Nova Strike to defeat him.

Strategy: Zero
To defeat him, use Shining Ray. It will be difficult to meet with Sigma with this weapon, so try to use X-buster, too. If he catches you up on a wall when he was just covered with a wall of flames, use your weapons can be pushed down; Thunder Dancer, Operation Diamond and Shadow Runner, etc. Try to get you an Armor Upgrade and use the attacks as X - Drive or the Nova Strike to defeat him.

Strategy: Axl
To defeat him, use the Ray Gun. Never stop shooting at him but give priority to avoid his attacks. Often soar and push him all the time. Shoot also with Blast Launcher to stop his energy wave.


Lumine:
Lumine will constantly hover around and use the eight ball that spins around him. Each ball represents one of the eight Mavericks. He will press down one of the balls in his chest and use the strongest attack of any Maverick. With the strongest attack meant the attack that they use when they lost a lot of life energy.
Yellow - Optic Sunflower
Lumine firing a laser beam that follows your movements. When you show up to you, slip away just before he fires the beam.
Black - Dark Mantis
Lumine fly up into the air and launch an attack before he delivers a huge blow attack. Stand on one side and plain on the other side when the purple wave will arrive.
Purple - Gravity Antonione
Lumine creates a purple storm, letting large rocks raining down from above, so move around to avoid this attack and not take unnecessary damage.
Brown - Earth Rock Trilobyte
Lumine hopper into a corner and leave lots of purple walls, fly over the screen. Jump between them to avoid that retract into the wall.
Blue - Gigabolt Man-O-War
Lumine sounds blue particles emerge on the ground. Move quickly to avoid being hit by the electric bombs that he throws down.
White - Avalanche Yeti
Lumine is throwing up in the air to let the big snowflakes rain down from above. Destroy them quickly so as not to be damaged.
Red - Burn Rooster
Lumine throw out the fire and cover two walls of flames, so you have less space to move in. Avoid the flames and attack him.
Green - Bamboo Pandamonium
Lumine flies down in a corner and plunges forward on the ground with a sharp blow attack. Freeze and jump up onto a wall when you see his moves.
Lumine will continue to rotate between their balls and repeat attacks. Avoid the attacks and try to save your Energy Tanks.
Weakness: All Weapons

Strategy: Mega Man X
To defeat him, use all weapons. Use the right weapons in the right way to hurt him. Use X-Buster between forms in order to receive even more damage to him. Do not be afraid to use an Energy Tank, but try not to use it yet. Also, use Ultimate Armor, or Helmet Upgrade Icarus and Hermes X-Buster Upgrade against him.

Strategy: Zero
To defeat him, use all the techniques. Do not worry about using the right technology at the right shape without attacking him constantly. Use collapse Susen and Youdantotsu often. Use Raikoisen against his Bamboo Pandamonium way to slip past him. Also use Σ-Blade and the D-Glaive for longer range.

Strategy: Axl
To defeat him, use all weapons. Use the right weapons in the right way to mash Lumine. Use special Blast Launcher and Ray Gun and never stop shooting at him.


Lumine's Final Form:
Lumine will be a great winged Reploid and will start on the right of the screen. He will begin by diving down towards you. Jump carefully over him to avoid him. When he returns to the screen, his wing tips that glow and thick fire energy beams at you that zigzags to the ground. You must stay away from the ground to prevent them jumping around to avoid them. Lumine will then create a kind of blue shield to protect itself. Destroy it by constantly attacking. After the laser beams, he will try to dive with you again. When he comes down again, he will recharge the energy in your hands and send out circular laser fields around themselves. The yellow balls will stretch out while they rotate so try to sneak through holes in order to avoid injury. When the balls when the monitor end, he will send out new balls, while the first round, pulled slowly back to him. Sneak between holes to avoid damage.
When he lost some life energy, he will surround himself with flames. Wingtip will begin to glow before he fires the laser beam into the air. Shortly thereafter, a huge energy beam clamp down straight towards you, so slip away quickly. When he sends out pulses of yellow laser beam straight up, a horizontal row of laser beams coming down from above, followed by several. When all have reached the bottom, they go up again. After more damage he will fire a laser beam straight ahead. Then the individual rows of laser beams travel back and forth on the screen. Stand in the holes to avoid them.
Overdrive:
When he lost almost all his life energy, he will put himself in the middle and perform their final attack. The screen will darken while Lumine disappears. From here you have only a couple seconds to finish him. The darkness will be sucked into the center, and the entire screen blackens, you will lose direct and you have to face him. Lumine will pop up near you at times but will not attack you. To damage him, you break his shield and then attack him as if you were crazy. This is a perfect opportunity to use the Double Attack.
Weakness: Operation Diamond, Hyouryuushou, Ice Gatt Ling

Strategy: Mega Man X
To defeat him, use Operation Diamond. Use Icarus Boots Upgrade to his zigzag of laser beams and Hermes X-Buster Upgrade to break his shield. If you have Ultimate Armor, you should use the Nova Strike and Shoryuken often to hurt him massively.

Strategy: Zero
To defeat him, use Hyouryuushou. Attack him often, but avoid his powerful attacks. Use Raikousen against his circular laser fields. If you have Σ-Blade and the D-Glaive, you should use one of them with Juuhazan to break his shield at the end. Never stop attacking him after that.

Strategy: Axl
To defeat him, use Ice Gatt Ling. Push hard against him to break his defense and hover to avoid his laser attacks. Hover especially if you have White Armor. Use Blast Launcher to break his shield with a single shot. Stop it never shoot to finally defeat him.
Rare Metals:
Each new Rare Metal that you find will add a new Chip Upgrade, you can buy in Chip Development. There are many different on each level. Always take the help of Alia, Layer and Pallette for tips on where to find them.

Noah's Park:
# 1. Weapon Bottle Full:

To receive this you will need to Zero. After you have taken up at the large hole outside the jungle Alia will tell you that there is a stone ledge behind the waterfall a bit forward. Use Zero and double jump to find it. She will only say it when you hit a second time.



# 2. Shock Absorber (Axl):
To receive this you will need X Icarus Helmet Upgrade. Just when you get out of the cave where you must conquer lots of bats, you should skip to crush a piece of the roof. Go to the left to find it here.





Troia Base:
# 1. Weapon Converter (Zero):
To receive this you will need to Axl. At the end of the level after you come out of one of the training room, you'll see a big gap in front of you. Use Axl to hover over the hole to find the metal on a single platform. You can also use Zero to climb up to the right, slide down the platform and glide in the air to the right to get there.


# 2. Metal Generator:
Get the highest score in all workout rooms to get this in the end.






# 3. Life Tank:
Get between 5 and 7 in the training room to get it here.








Pitch Black:
# 1. Life Tank:

To receive this you will need X with an X-Buster Upgrade and Crystal Wall, and even Axl with Plasma Gun. Pallette will tell you about a power generator in a room that can light up the whole level. Avoid all the searchlights, and when you find two searchlights next to each other, avoid them. After them, you will encounter an enemy with a sword. Use the Copy Shot and Axl to pick up its DNA. Crush the next enemy and crush the enemy on the other side the hole. Jump down, but do not skip on the left.
Climb the wall and enter. An enemy will be in there, and for some strange reason he is asleep. Transform into the enemy you defeated before, and go up to the guard. Press the special weapon button to salute the guard, who will open the door for you. Go left to find the energy generator. Use the Plasma Gun or Thunder Dancer, in order to upload it and light up the whole level. Stand in front of it and upload Crystal Wall with X to find the metal in the ground.

# 2. Shield Armor (Axl):
After you have brightened up the whole level by launching karftgeneratorn go out of the room with the energy generator and back to the top of the area belongs. You will find the platform above the door where you first entered. Jump up to find the platform.



# 3. D-Glaive (Zero):
To receive this you will need to Zero. After you have brightened up the whole level through activating the energy generator, you should continue onto the level. Jump into the hole you would not jump into before to find the energy generator and follow the road until you find a door. Just above the door is a platform. Use Zeros double jump to reach it, and continue upward to find the metal.


Primrose:
# 1. K-Knuckle (Zero):
To receive this you will need to Zero and X with an X-Buster Upgrade and Crystal Wall. You will possibly come to a large room with a large staircase on the right. Jump up the wall to the left to find a block. Double-Jump with Zero to take you up on it. Upload Crystal Wall of X to find the metal in the block.



# 2. B-Fan (Zero):
To receive this you will need to Axl. At the beginning of the level, there are enemies that go around the tags. Crush this with the Copy Shot and pick up his DNA. At the end of the level there is a room with blocks that move. In the second of these rooms, you should activate the A-Trans to jump off the ledge. You will fall past the two red metals and land on a thorny floor. Go forward to find the metal. You can also turn the room upside down and climb up to the metal through the blocks that move.


Metal Valley:
# 1. Life Bottle Full:

To receive this you will need to Axl. When you get chased by the big robot at the beginning of the level you should run up to the dinosaur skeleton. Jump up on it and hang with Axl to the right to find the metal at the end of the line with metals.




# 2. Double Barrier (Zero):
When the big robot turns back towards the beginning of the level, you should follow a bit until you see some cranes in the background. One has a button you can press. Jump up on the taps and float to the left to eventually find the metal.




# 3. Metal Discount:
To receive this you will need X with an X-Buster Upgrade and Crystal Wall. When you chase the big robot back to the beginning of the level you will find a hole in the ground covered with metal plates in the middle of the open field. The robot will destroy the plates so jump down and recharge the Crystal Wall to find the metal.



Central White:
# 1. Shock Absorber (Zero):
To receive this you will need to Zero and Axl. At the end of the level when you're not running your Ride Chaser longer, use double jump to Zero to get up into the hole in the roof. Hover ago with Axl to the left to find the metal.





Inferno:
# 1. Double Barrier (X):

To receive this you will need to zero with T-Breaker. The rörfyllda area with lots of tags will Pallette some time to point out a weak point in the ground. Use T-Breaker and Dairettsui to smash the ground and go down to find metal in a box.




# 2. T-Breaker (Zero):
To receive this you will need to Axl. In the same area as where you found the previous metal, you'll find an enemy that flies around. Defeat one with Copy Shot and pick up his DNA. Now, go back a bit until you find two bats in a hole in the wall to the left. Transform to the enemy that you are defeated before the flight and into the hole to find the metal.


# 3. Weapon Tank:
To receive this you will need to Axl. When you are about to walk out of the other area where you encounter lots of enemies will Pallette inform you about a secret place above the corridor. Go left to find the second shaft that goes down. Instead, climb up with Axl, but watch out for the fall when you stand on them, and at the top, you glide through the line with metals to find a door on the right. Go in and crush the enemies guarding the metal.


Booster Forest:
# 1. Weapon Converter (X):

To receive this you will need to Axl. At the beginning of the level there is an enemy that rolls up into a ball. Crush him with the Copy Shot, picking up his DNA and move onto the level. When you get to an area where you can choose different paths, one of which is the Ride Armor, then skip down to the bottom. To the left there is a narrow opening in the wall. Transform into the enemy you defeated before and roll in order to find it here.

# 2. Double Barrier (Axl):
To receive this you will need X with an X-Buster Upgrade, Crystal Wall, and a Ride Armor. In the same area as where you found the first metal at this level, you should use the Ride Armor to move in to level. Set Ride Armor on the conveyor belt and put yourself on the platform above. Crush the enemy and jump quickly into the Ride Armor again. Jump quickly to the platform to the right.
Leave your Ride Armor here and jump to the next conveyor belt. Shoot down the flying cannon and then shoot the blue button on the wall to lower down the platform. Go back and pick up your Ride Armor and set it on the platform. Jump and shoot the blue button again to go up the platform again. Get to your Ride Armor and destroy the blue blocks on the left. Sign up and upload the Crystal Wall to find this metal in the ground.

# 3. Shield Armor (Zero):
To receive this you will need Axl, Pickle Barrier and a Ride Armor. Also, make sure you pick up DNA from an enemy that rolled itself. Otherwise, there is in the room with you at this time. After the second room full of Ride Armor enemies you will come to an open room with a floating platform, some metals and an enemy. Destroy the enemy and jump to the first platform. You will slowly lower it, so when you are in line with the metals, you should skip right to the next platform.
Produce A-Trans, but do not use. Put your Ride Armor on the assembly line to the right and quickly jump out and transform into the enemy you defeated before. Also make sure that you can quickly roll up you and drop down on the tags. Prickle Barrier will protect you, then quickly roll over to the platform with the Ride Armor and transforming rapidly back. Sit in the Ride Armor and let the platform take you through the background to the metal at the end.


Icarus Armor Upgrades:
There are four upgrades to X's hidden in the game. They are in big blue capsules give X and new abilities and skills.

Boots Upgrade:
Boots Upgrade available at Bamboo Pandamonium level. To find it, you Ride Armor and Zero and X. After the first room full of Ride Armor enemies, you go up the elevator with the Ride Armor. Glide Jump to the left with the Ride Armor and then jump out with zero when you are about to fall. Double Jump to reach the ledge with the canister. Icarus Boots Upgrade allows X jump twice as high.

X-Buster Upgrade:
X-Buster Upgrade, you will find on the first level. You must first defeat of the eight Mavericks to find it here. At the end of the level where the large building there, you'll see a block in front of an open door. Shoot it and go into the capsule. Icarus X-Buster Upgrade, X fails to upload and fire a massive energy beam straight ahead.


Helmet Upgrade:
Helmet Upgrade, please visit Gravity Antonione level. To find it, you need X and Axl. At the beginning of the level, there are enemies that are going on tags. Crush this with the Copy Shot with Axl and get on the level. You will come to a room with three enemies with barriers around themselves. Destroy them and press the green button on the left to rotate the room. Then press the green button on the right to rotate the room again. You will now be in line with the corridor filled with thorns. Destroy the enemy in the corridor and activate the A-Trans with Axl. Go in and jump down a hole into a teleport.
Do not have Axl, you can still get there. Jump up the right wall and press the green button. Glide swiftly to the right to avoid the falling blocks. Rotate the room until one of the blocks fall down the shaft. Then rotate the room again until et alia blocks fall down and then follow after that. You will fall down on the blocks. Top left is teleported pence, leading to the capsule. Icaurs Helmet Upgrade allows X damage enemies by jumping near them.

Armor Upgrade:
Armor Upgrade, you'll find on Earth Rock Trilobyte's level. To find it, you need X and Melt Creeper. When you are hunted by the big robot at the beginning of the level you will see a block that blocks an opening in the wall while climbing upward. It is behind a bulldozer enemy and a purple metallic. When you chase the robot back, it will break the block. Use Melt Creeper to destroy the capsules to block the entrance of the capsule. Icarus Armor Upgrade halves the damage X takes from enemies, and you do not push back when you meet. At the same time, you get a metal every time you meet.


Hermes Armor Upgrades:
There are four upgrades to X's hidden in the game. They are in big blue capsules give X and new abilities and skills.

X-Buster Upgrade:
X-Buster Upgrade, you will find on Optic Sunflowers level. To find it, you need X and Squeeze Bomb. After the fourth training room, you enter a room with a platform at the top left. Climb up and use Squeeze Bomb the wall to reach the capsule. Hermes X-Buster Upgrade, X fails to upload and firing of three energy shots in various directions.


Armor Upgrade:
Armor Upgrade can be found at Dark Mantis level. At the end of the level you will find different shafts filled with laser beams and boxes that move in to. When you reach the end of the pit before the boss room, you climb up instead of jumping down. Beware of laser beams and continue climbing until you reach an opening in the right wall. Enter to find the capsule. Hermes Armor Upgrade doing so that X does not take any damage from enemies with weak attacks.

Helmet Upgrade:
Helmet Upgrade, please visit Avalanche Yetis level. To find it, you need X, Zero and defeating Optic Sunflower. Just at the end of the level before the door to the boss, there is a hole in the roof. Double Jump to Zero to get and use, and Shining Ray's on the X or Tenshouha as Zero to melt the ice and find the capsule. Hermes Helmet Upgrade allows X to upload their shots more quickly.

Boots Upgrade:
Boots Upgrade, please visit Burn Roosters level. As you go down the large shaft with tags and tubes, you will see the capsule easily but you can not reach. Continue down until you find an enemy with an electric barrier around himself. Destroy it and go left. Climb gently on the top to find the capsule. Hermes Boots Upgrade allows X to move faster.
Armors:
There are three different suits that X may have. You can choose to play as X or not any of them.

Neutral Armor:
When you go into a capsule for the first time, you will get Neutral Armor. This allows X to combine the various parts of Icarus and Hermes Armor Armor, so you can get a full-fledged specialized attire.





Icarus Armor:
Parts of Icarus Armor in four different levels. You can only use whole Icarus Armor when you found any. This dress gives X some new abilities to use. His X-Buster will from now always fire the small blue plasma shot when you shoot. If you upload to the max, he will fire a giant laser beam straight ahead.



Icarus Armor allows X even jump twice as high when he jumps. In addition, he is surrounded by an energy field that can damage enemies if they are in the way when he jumps. The attack can destroy small enemies directly, while larger just takes a little damage.




In addition, X to use the mighty Giga Crash with this costume. Activate it by either selecting from the menu, or you make sure you do not have any other weapons enabled. Then press the special button to activate this attack. X will surround a green energy field that covers the entire screen. Enemies that get too close will be sucked in and take a huge amount of damage, or destruction directly.


Hermes Armor:
Parts of Hermes Armor is on four levels. You can only use whole Hermes Armor if you found any. This dress gives X a lot of new talent that can be useful. When he slips, he will from now be invisible, and enemies can not see him. A good way to avoid the enemies.




If you load up X-Buster to the max, he will fire three energy balls in different directions, and thus meet the enemies above, below and in front of him. In addition, he will be able to use the very useful X-Drive. Activate it by selecting it from the menu, or make sure you have no other weapons have arrived, then press the special button.


X is surrounded by a blue energy field that will improve his normal abilities. He will move faster and can upload faster than usual. If you load up X-Buster to the maximum with the X-Drive activated, then X fire five instead of three energy balls in different directions. X-Drive will be active until the weapon energy runs out.


Special Armors:
X, Zero and Axl has all the opposite special costume. To unlock them you must first ensure that you play on a "New Game +" file. Next, you'll see that all three have 100% of the R & D Lab. You can also do this vice versa if you prefer. Only then can you use the costumes.

Ultimate Armor:
Ultimate Armor X is special costume. It gives him a number of new abilities. His X-Buster fires the huge plasma shot if you upload it to the max, and he can also upload all the special weapons. Moreover, he can jump twice as high, and he also becomes invisible when he slips.



Moreover, he can use the Nova Strike. Jump and press the special button when you have no other weapons enabled. X will then fly up covered with an energy field. He can also use the Shoryuken if you press up and the Special button. You can use it even when you have a special weapon enabled.



To unlock the Ultimate Armor, you must first cope with the game on Normal or Hard. Then start a "New Game +" file and give X 100% of the R & D Lab. You can also press a code on the title screen to get it. Go to Tips & Tricks section for more details.






Zero Black Armor:
Zeros Black Armor gives Zero a black dress. The only thing it does is that Zero can slide forward a bit further, and the color of his suit black, but otherwise it has no special function.





To unlock the Black Armor, you must first cope with the game on Normal or Hard. Then start a "New Game +" file and give Zero 100% of the R & D Lab. You can also press a code on the title screen to get it. Go to Tips & Tricks section for more details.



White Armor:
White Armor is Axl's special costume. It allows Axl hover constantly when he shoots into the air. In addition, he will have infinite energy weapon when he transforms himself into an enemy. Moreover, the White Armor no noticeable difference. You choose for each level if you want to play as usual Axl or Axl with White Armor.


To unlock the White Armor, you must first cope with the game on Normal or Hard. Then start a "New Game +" file and give Axl 100% of the R & D Lab. You can also press a code on the title screen to get it. Go to Tips & Tricks section for more details.

  
Power-Up Parts:
Power-up system in Mega Man X8 continues on the same track as it did in Mega Man X7. Instead of saving Reploid you will find an R & D lab where you can develop chips. These chips will cost a certain number of metals that you can find anywhere on the levels. In order to get some chips, you need to find Rare Metals at the different levels that contain these. Blue metals are worth 1, yellow is worth 5, red are worth 50 and purple is worth 500th Metals which bosses drop is worth the entire 3000th
You can get all metals in 2500, run by Avalanche Yetis level, and also get quite a lot when the shooting of Ray Gun that Axl against robot chasing you on Earth Rock Trilobyte's level. You can buy different chips to all characters, and they will have their copy of itself; Alia - X, Layer - Zero and Pallette - Axl. You can also, for some strange reason, delete all the chips you have paid for, but you will not have a metal back. Here below you will find a list of all the chips in the game.

 

Regular Parts

Picture Name Price Discount Stage Description
Life Bottle Half 50 45 - Restores 50% of a character's health points.
Life Bottle Full 150 135 Metal Valley Restores one of your characters life energy to the max.
Life Charge 50 45 - Fills a Life Tank with some health points (you need a Life Tank first).
Retry Chip 1 100 90 - Adds an extra Retry to the two already there.
Retry Chip 2 200 180 - Adding a second Retry to the three you already have.
Retry Chip 3 300 270 - Adds a third Retry to the four you already have.
Weapon Bottle Half 10 9 - Restores 50% of a character's weapon energy.
Weapon Bottle Full 30 27 Noah's Park Restores one of your arms characters energy to the max.
Weapon Charge 10 9 - Fills Tank Weapon with a little weapon energy (you need a Weapon Tank first).
Prickle Barrier 200 180 - Allows a character to survive to go on the tags once.
Spare Energy 250 225 - Restores some health points if you lose all your health points.
Alia Buster 40000 36000 - Unlocks Alia as a playable character.
Layer Rapier 40000 36000 - Unlocks Layer as a playable character.
Pallette Bullets 40000 36000 - Unlocks Pallette as a playable character.
Life Tank 1000 900 Troia Base Save the life energy in a tank for use at a later date.
Life Tank 1000 900 Pitch Black Save the life energy in a tank for use at a later date.
Weapon Tank 500 450 Inferno Save energy weapons in a tank for use at a later date.
Hyper AT 1500 1350 - Increases the attack power of all the characters.
Escape Boost 1000 900 - Allows your characters to break away from the enemies' grip quickly.
Metal Generator 5000 4500 Troia Base Generates 24 metals every second while you walk.
Metal Discount 5000 - Metal Valley Gives you 10% discount on all metal chips.

 

Mega Man X / Alia

Picture Name Price Discount Stage Description
Life Up 1500 1350 - X Increases maximum health points.
Life Up +1 3000 2700 - X Increases maximum health points further (requires Life Up).
Life Up +2 4500 4050 - X Increases maximum health points more (requires Life Up +1).
Double Barrier 20000 18000 Inferno doubles the time X is invisible after being hit.
Speedy Recovery 500 450 - Your health is restored more quickly when X is your nature reserve.
Weapon Up 500 450 - Increases the X peak energy weapons.
Weapon Up +1 1000 900 - Increases the X maximum additional energy weapons (requires Weapon Up).
Weapon Up +2 1000 1350 - Increases the X peak energy weapons even more (requires Weapon Up +1).
Chain Combo 1000 900 - Combos are easier to make and grow faster.
Super Recover 1500 1350 - Life energy and weapon energy capsules restores more energy.
Spike Walker 500 450 - X slides slowly down the walls.
Weapon Converter 500 450 Booster Forest Weapon Energy for your chosen weapon charge when you are injured.

 

Zero / Layer

Picture Name Price Discount Stage Description
Life Up 1500 1350 - Zeros Increases maximum health points.
Life Up +1 3000 2700 - Zeros Increases maximum health points further (requires Life Up).
Life Up +2 4500 4050 - Zeros Increases maximum health points more (requires Life Up +1).
Double Barrier 20000 18000 Metal Valley Doubles time Zero is invisible after being hit.
Speedy Recovery 500 450 - Your health is restored more quickly when Zero is your nature reserve.
Weapon Up 500 450 - Increases the Zeros maximum weapon energy.
Weapon Up +1 1000 900 - Increases the Zeros maximum additional energy weapons (requires Weapon Up).
Weapon Up +2 1000 1350 - Zeros Increases maximum energy weapons even more (requires Weapon Up +1).
Chain Combo 1000 900 - Combos are easier to make and grow faster.
Super Recover 1500 1350 - Life energy and weapon energy capsules restores more energy.
Spike Walker 500 450 - Zero sliding slowly down the walls.
Weapon Converter 500 450 Booster Forest Weapon Energy for your chosen weapon charge when you are injured.
Shock Absorber 15000 13500 Central White Zero is not pushed back when he is injured.
Shield Armor 15000 13500 Booster Forest Increases Zeros defense against enemies' attacks.
Saber Skill +1 3000 2700 - Adds a fourth hit with Z-Saber.
Saber Skill +2 5000 4500 - Adds a fifth hit with Z-Saber (requires Saber Skill +1).
Rapier Skill +1 3000 2700 - Adding a fourth hit with Layer Rapier.
Rapier Skill +2 5000 4500 - Adds a fifth hit with Layer Rapier (requires Rapier Skill +1).
D-Glaive 1000 900 Pitch Black Unlocks a lance with a long range.
K-Knuckle 1000 900 Primrose Unlocks a pair of brass knuckles.
B-Fan 1000 900 Primrose Unlocks a defense weapon at short range.
T-Breaker 1000 900 Inferno Unlocks a hammer that can smash crates.
Σ-Blade 30000 27000 - Unlocks a massive sword with an incredibly destructive force.

 

Axl / Pallette

Picture Name Price Discount Stage Description
Life Up 1500 1350 - Axls Increases maximum health points.
Life Up +1 3000 2700 - Axls Increases maximum health points further (requires Life Up).
Life Up +2 4500 4050 - Axls Increases maximum health points more (requires Life Up +1).
Double Barrier 20000 18000 Booster Forest Doubles time Axl is invisible after being hit.
Speedy Recovery 500 450 - Your health is restored more quickly when Axl is your nature reserve.
Weapon Up 500 450 - Increases Axls maximum weapon energy.
Weapon Up +1 1000 900 - Increases Axls maximum additional energy weapons (requires Weapon Up).
Weapon Up +2 1000 1350 - Increases Axls maximum weapon energy even more (requires Weapon Up +1).
Chain Combo 1000 900 - Combos are easier to make and grow faster.
Super Recover 1500 1350 - Life energy and weapon energy capsules restores more energy.
Spike Walker 500 450 - Axl sliding slowly down the walls.
Shock Absorber 15000 13500 Noah's Park Axl is not pushed back when he was injured.
Shield Armor 15000 13500 Pitch Black Axl Increases defense against enemy attacks.

 

X-Buster:
X-Buster is the weapon that X is equipped with from the beginning. It allows him to fire various types of shots. Hold button to charge up and release to fire.





X strongest shot will send a huge blue energy balls at the enemy that you are aiming for. The shot is also a wide scope, which means that enemies can be defeated in a single shot.





Shining Ray:
You get Shining Ray when you defeated Optic Sunflower. This weapon will send out a small flash. It will then explode and small bursts will fly in different directions.





The charged version will send out several similar bursts that even they will explode. They will be pushed in different directions and explode faster.





Shadow Runner:
You get Shadow Runner when you defeated the Dark Mantis. This weapon will send out a boomerang with the homing effect. If not found anything, it will return to X.





The charged version will forward made six like boomerangs with the same effect. In this way, X easily protect themselves from enemies.





Squeeze Bomb:
You may Squeeze Bomb when you defeated Gravity Antonione. This weapon will send out an ever-growing ball straight ahead. It can suck shots coming at you and even mash enemies.




The charged version will cover the entire screen with a huge black hole. It has the same effect as the regular shot, and can even vaporize the explosions.





Crystal Wall:
You may Crystal Wall when you defeats Earth Rock Trilobyte. This weapon will create a crystal over X. It can protect him from enemies' attacks, and he might even push it over enemies to mash them.




The charged version will create a similar set major road with the same effect. This version is also able to draw up objects from the ground. An effective way to find hidden Rare Metals.





Thunder Dancer:
You may Thunderbird Dancer when you defeated Gigabolt Man-O-War. This weapon will fire a long electric beam straight ahead. If multiple enemies are near the stream will automatically search to the next.





The charged version will send three rays with the same solid powerful effect. Remember though that this gun has very short range.





Drift Diamond:
You may Operation Diamond when you defeated the Avalanche Yeti. This weapon will send out two iskul at 45-degree directions. Enemies who hits will usually freeze, and flying enemies will fall to the ground and explode.




The charged version will create a number of snowflakes around X. When he hits an enemy physically, they will be frozen immediately.





Melt Creeper:
You may Melt Creeper when you defeated the Burn Rooster. This weapon will send out a long wave of fire along the ground. Enemies on the ground have no chance to avoid it.





The charged version will be circulated on both sides of X, but that was more powerful effect. But remember that objects in the road will stop the fire from moving forward.





Green Spinner:
You get Green Spinner when you defeated Bamboo Pandamonium. This weapon will send out a huge missile straight ahead. When it hits something, it will explode with vigor, where the explosion has a huge scope.




The charged version will fire a missile into the air. After a little while, four missiles to rain down from above, and destroy all that is over.




 
Z-Saber:
Z-Saber is Zero's ordinary weapons. With this you can do a triple combo attack by pressing the shoot button three times. When you defeat a Maverick, you learn a new technology that requires a button combination to be performed.




D-Glaive (Douruga Glaive):
D-Glaive is a long lance, which dramatically extends the scope of the Zeros. With this weapon, he can hit enemies at long distances and even supply me with the injury. Just remember that you must hit the enemy with the blade at the end to damage it.



K-Knuckle (Kaiser Knuckle):
K-Knuckle let Zero use his fists when he fights. Instead of fighting with something in his hand, he uses both arms and legs when he fights, which means that he gets a much smaller range and that his special techniques are performed in a different way.



B-Fan (Fan Bashiyou):
B-Fan is two big Japanese fans, who form an energy field around zero, which protects him from enemy attacks. Their range is short and you must stand near the enemies to damage them, but you are strongly protected from enemy shots.



T-Breaker (Titanium Breaker):
T-Breaker is a big hammer that Zero can use to destroy boxes or enemies' shields. It has short range and you can not perform any combo with it, but you can deliver lots of damage against enemies.




Σ-Blade (Sigma Blade):
Σ-Blade is a gigantic sword that Zero can use to completely crush their enemies. If the enemies at all just touches the blade will be damaged, and with its vast scope makes the Σ-Blade is the game without a doubt the strongest weapon.




Tenshouha (Heaven Shining Supremacy):
You learn when you Tenshouha defeated Optic Sunflower. This technique allows Zero to use the mighty Giga Attack. He will beat into the ground and let a giant energy beam me straight into the ground with destructive force. Everything that is around zero will eradicate direct or take heavy with loss.



Rasetsusen  (Small Temple Spin):
You learn collapse Susen when you defeated the Dark Mantis. This technology allows zero spin in the air and striking her arms. Together with D-Glaive or Σ-Blade, this attack is invaluable.




Juuhazan (Heavy Wave Cut):
You learn when you Juuhazan defeated Gravity Antonione. This technique allows Zero chopping vigorously with his sword and crush the enemies that are attacking. He can also crush enemies' shields, but keep in mind, however, that he may be damaged while he was loading up the attack.



Rekkyoudan (Violent Mirror Cut):
You learn Rekkyoudan when you defeated the Earth Rock Trilobyte. This technique allows Zero to reflect enemy shots with his weapon. It also changes color from green to bright orange.




Raikousen (Lightning Flash):
You learn when you Raikousen defeated Gigabolt Man-O-Wart. This technique allows Zero to deliver an attack while he was sliding. He will disappear and then pop up a little later. Once he reappears, a long electric arc is formed behind him. You can also use this technique in the air.



Hyouryuushou (Ice Dragon Rise):
You learn Hyouryuushou when you defeated the Avalanche Yeti. This technique allows Zero to get up in the air with a sharp attack. He will spin around with his arms surrounded by ice. Enemies who are hit will be frozen immediately or destroyed immediately. This technique is very useful in conjunction with D-Glaive and Σ-Blade.


Enkoujin (Fall Flame Blade):

You learn Enkoujin when you defeated the Burn Rooster. This technique allows Zero cover his weapon in flames while he falls down and crushes everything under it. Be careful when you use this against strong enemies, then you can be damaged when you hit them. So try to land in front of them instead of harming them.


Youdantotsu (Leaf Cutting Thrust):
You learn when you Youdantotsu defeated Bamboo Pandamonium. This technique allows Zero sliding forward while delivering a powerful attack with his weapon. He can also crush enemies shields in an efficient manner. However, make sure you do not run straight through enemies so that you corrupted.




If you give Zero no other weapon than the Z-Saber, and then performs one of the above techniques as the technology will have a different effect.

Dairettsui (Large Violent Hammer):
If you perform Juuhazan with T-Breaker will Zero beating vigorously at the ground with the hammer. A massive energy field will appear. The hit will be damaged heavily.





Ganzanha (Rock Cutting Wave):
If you perform Juuhazan with K-Knuckle will Zero beating rapidly in the soil and trigger a massive energy field. Everything hit the ground will take quite a lot of damage.





Senpuukyaku (Whirlwind Legs):
If you perform collapse Susen with K-Knuckle will Zero to spin around in the air with one leg outstretched. Enemies who are hit will take much damage.





Raijinken (Lightning Fast Fist):
If you perform Raikousen with K-Knuckle will Zero to glide above the ground while he triggers an electrical wave behind it. Thereafter, he will perform a technique similar to an uppercut and send a giant flash straight up. All it will take to meet lots of damage.



Enkoukyaku (Flame Falling Kick):
If you perform Enkoujin with K-Knuckle Zero will perform a diagonal downward kick. He will also cover their legs with fire and deliver lots of damage to the hit.





Shouryuuken (Dragon Punch):
If you perform Hyouryuushou with K-Knuckle Zero will perform a uppercut, while his fist is covered with ice. Enemies who are hit will be either destroyed or frozen.





Zekkyoudan (Stopping Mirror Cut):
If you perform Rekkyoudan with B-Fan will Zero to reflect enemy shots. He will always reflect them back at the enemy, and not in another direction.





Renyoudan (Connected Leaf Cuts):
If you perform Youdantotsu with D-Glaive Zero will perform a quick tip of attack. He will wield the weapon very quickly in different directions, giving him a good chance to hit enemies in different positions.


 
Axl Bullet:
Axl Bullet is Axls ordinary weapons. With this, he can fire small energy balls in a quick way to easily crush their enemy. He can shoot in eight different directions, but he can not move while shooting.




Copy Shot:
With Axl Bullet, you can also use the Copy Shot. Press the special weapons button once to fire a small ball straight ahead. If you defeat an enemy in the same size as Axl, it will drop a capsule. Pick it up and then select the A-Trans pause menu. Then press the shoot button to transform into the enemy.


Ray Gun:
You get Ray Gun when you defeated Optic Sunflower. This weapon will fire a steady stream of pulsing blue energy. Swing around the weapon to get a wide scope, or hold the beam in a direction to fire off an infinite long laser beam.




Black Arrow:
You get Black Arrow when you defeated the Dark Mantis. This weapon is discharging a arrow-shaped projectile. If nothing is in the vicinity, it will go into the ground, but if an enemy is nearby, it will look at it.




Spiral Magnum:
You may Spiral Magnum when you defeated Gravity Antonione. This weapon will fire a small ball straight after leaving a blast like an ordinary pistol. You will only fire one shot per button, so you can not fire a steady shot. However, the shots are very sharp and can go through enemies and hit any enemies behind.


Bound Blaster:
You may Bound Blaster when you defeated the Earth Rock Trilobyte. This weapon will send out huge ring-shaped projectiles that can bounce on walls, floors and ceilings. It is effective to use in smaller rooms, where the shots simply seek out the nearest enemy and eradicate them quickly. You can only fire three shots at a time.


Plasma Gun:
You may Plasma Gun when you defeated Gigabolt Man-O-War. This weapon will fire off a web of pure plasma that can freeze enemies. However, you must be close to enemies in order to meet them. The weapon is also capable of destroying any enemies shields.



Ice Gatt Ling:
You get Ice Gatt Ling when you defeated the Avalanche Yeti. This weapon will fire a small block of ice at high speed. Keep the shoots in a straight line to eventually freeze enemies, which will explode automatically when you stop shooting.




Flame Burner:
You may Flame Burner when you defeated the Burn Rooster. This weapon will throw out the big flame capable of burning broke the enemy at any time. It works best if you keep the shoots in a straight line.




Blast Launcher:
You may Blast Launcher when you defeated Bamboo Pandamonium. This gun will throw a grenade which explodes after a while, or if it directly hit the enemy. Once it explodes, the explosion of a scope great enough to destroy the enemies that are too close. In addition, the explosion penetrate an enemy shield directly.


Use the Copy Shot to defeat enemies in Axls size. Then pick up a DNA crystal to transform yourself into the enemy. Here below follow the enemies that Axl can transform into.

Copy Shot Types:
Stages:
Booster Forest, Pitch Black, Inferno, Jacob, Sigma Palace
This form allows you to throw out a small grenade when you press the shoot button. If you press the special button and you'll make a smart greeting, which allows you to sneak past the guards.




Stages: Booster Forest
This form allows you to get through narrow spaces. You will begin in ball form, but by pushing up so you can take the following form. Press the shoot button to deliver a fast kind, but remember that you can not move the following form.




Stages: Primrose
This form allows you to go unchallenged on the spiky floor. You can also throw away three balls that can bounce on walls and floors if you press the shoot button.





Stages: Inferno
This form allows you to hover and fly. Hold jump button to hover and when you can not get higher, press the jump button again while holding the left or right to fly. You can also shoot small balls if you press the shoot button.

 
Unlockable characters:
You can unlock the navigators as playable characters. You can only get them if you play on a "New Game +" file. To lock up their weapons in the R & D Lab, you must use the same navigator at four straight levels, and you must also cope with the levels to make it valid.

Alia:
Alia is just like X, she can use Alia Buster is a copy of the X-Buster, which means you can charge up energy and fire plasma shots. In addition, she can use any special weapons, but she can not upload them, and she can not use an Armor Upgrade.
To unlock the Alia you must first buy Alia Buster in the R & D Lab. It is only available if you play in a so-called "New Game +". You can also enter a code on the title screen, but it is only for PlayStation 2 version.

Layer:
Layer is a copy of Zero. She can use Layer Rapier which is her equivalent of the Z-Saber. She can also use any special techniques and other weapons like the Zero.
To unlock the layer, you must first ensure that you play on a "New Game +" file. Then buy Layer Rapier in R & D Lab. You can also enter a code on the title screen, but it is only for PlayStation 2 version of the game.

Pallette:
Pallette works just like Axl. She can use all the special weapons and even soar. However, she can not use the Copy Shot, and thus can not transform itself into an enemy.
To unlock Pallette, you must first ensure that you play on a "New Game +" file. Buy then Pallette Bullet in R & D Lab. You can also enter a code on the title screen, but it is only for PlayStation 2 version.

Codes
To unlock the Ultimate Armor, Black Armor, White Armor, Cut Man, Σ-Blade, Alia, Layer and Pallette, press the following codes on the title screen. Remember though that the codes are only valid for PlayStation 2 version of the game. The codes does not work on PC version.

Ultimate Armor: Left three times, right three times, Left four times, right four times.
Black Armor: L1 twice, two times R1, L1 four times.
White Armor: L2 three times, three times R2, L2 three times, R2.
Fight against Cut Man: Left, circle, up, triangle, down, X, Right, Square, L1, R1, L2, R2.
Σ-Blade: L3 twice, R3, L3 twice, R3, L3 twice, R3, L3 twice, R3.
Play as Alia: Down, R1, UP, L1, Square, X, triangle, circle.
Play as Layer: Square twice, right, X, R1.
Play as Pallette: R1, X, Left, square twice.

Cut Man:
If you have a Command Mission save file on your memory card when you play Mega Man X8, you will encounter Cut Man at the end of the Troia Base stage (right before the Maverick battle). Your navigator will tell you this by saying that the data was downloaded from “CM” (except that Cut Man isn’t in Command Mission... It would have been more appropriate if they’d used the Anniversary Collection save, but they didn’t... Ah well). Note that this doesn’t seem to happen during Easy mode. Also, you cannot gain weapons from Cut Man and there is no plot related to this; he’s just there for laughs.

Infinite Metals:
In this game, when you build a Sub-Tank, you also need to build refills for it. For some strange reason, the Life Tank refill item is not grayed out if you don’t have enough metals to buy it. You are allowed to build it anyway. (This doesn’t work for the Weapon Tank refill.) Buying the Life Tank refill when you don’t have enough metals will cause your metals counter to go negative, which overflows the variable. To see this in action, buy the refill, then enter any stage and pick up a metal. You will end up with the maximum 9,999,999 metals. (You don’t have to wait for the counter to count up; just open your subscreen and you will see they are there.) The way to cause this situation on purpose is to delete items that you have built and rebuild them over and over until you have less than 50 metals, then build the Life Tank refill.
Easy Mode:
There is no real ending when you beat the game on the Easy difficulty. After the credits, you see a very brief cinema scene where X, Zero, and Axl are gazing at the ruins of Sigma’s body. As they stand there, Lumine walks up, looking quite insane. That’s it for Easy mode.

Normal and Hard Modes:
Lumine denies being Maverick and claims that the copy chips that the new Reploids have were derived from data from hundreds of old model Reploids...meaning Sigma was also included in the mix. Lumine also claims that Axl can’t go Maverick because he is only a prototype. Besides, he points out, was Sigma really crazy? He rebelled against the world but he had his reasons, or so Lumine thinks. Lumine adds that the new generation Reploids can go Maverick at will. Uh, that’s the stupidest thing I’ve ever heard. That’s like saying someone can go insane at will. Right...
Upon his death, Lumine declares that he may be defeated, but it’s too late to stop what has already begun. Then he goes still and starts to crack. Axl approaches Lumine, and some tentacles shoot from Lumine and hit Axl. Zero severs the tentacles with his saber while X catches Axl, then blasts Lumine. (But I suspect Lumine just transferred himself to Axl...)
X and Zero return to the orbital elevator with X still carrying a comatose Axl. Zero tells X to ignore what Lumine said. He says that even if this is the way all Reploids will eventually become, they will fight it every step of the way. They will fight their own destiny if necessary.
The game ends with a scene showing the cracked gem in Axl’s helmet, which Lumine shattered.